TEAM FINGERPRINT
Washington Commanders
The 2016 offense as a single flow — from who was on the field, to how they lined up, to run or pass, to what it got them. Every snap is counted, not modeled; the shape of the ribbon is the identity of the offense.
993
Plays
64%
Pass rate
15%
Explosive
48%
Success
NGS
Charted by
How Washington Commanders ran their offense · 2016 · 993 plays
EPA/play−+
| 11 personnel → Shotgun | 466 |
|---|---|
| 11 personnel → Singleback | 192 |
| 12 personnel → Singleback | 136 |
| 11 personnel → Empty | 48 |
| 13 personnel → Singleback | 46 |
| 12 personnel → I_Form | 26 |
| 11 personnel → Pistol | 11 |
| 12 personnel → Shotgun | 11 |
| 11 personnel → I_Form | 9 |
| 13 personnel → I_Form | 9 |
| 11 personnel → Unknown | 5 |
| 13 personnel → Jumbo | 5 |
| Unknown → Jumbo | 5 |
| 13 personnel → Empty | 4 |
| Other → Jumbo | 4 |
| 12 personnel → Empty | 3 |
| 12 personnel → Unknown | 3 |
| Other → I_Form | 3 |
| 12 personnel → Jumbo | 2 |
| Other → Singleback | 2 |
| 12 personnel → Pistol | 1 |
| 13 personnel → Other | 1 |
| Unknown → Unknown | 1 |
| Shotgun → Pass | 398 |
| Singleback → Run | 226 |
| Singleback → Pass | 150 |
| Shotgun → Run | 79 |
| Empty → Pass | 54 |
| I_Form → Pass | 24 |
| I_Form → Run | 23 |
| Jumbo → Run | 14 |
| Pistol → Run | 9 |
| Unknown → Pass | 5 |
| Unknown → Run | 4 |
| Pistol → Pass | 3 |
| Jumbo → Pass | 2 |
| Empty → Run | 1 |
| Other → Run | 1 |
| Pass → Failure | 301 |
| Pass → Success | 222 |
| Run → Failure | 214 |
| Pass → Explosive | 113 |
| Run → Success | 103 |
| Run → Explosive | 40 |
Each ribbon is a band of plays flowing left to right through the four decisions of a snap. Width is how many plays; color is how efficient they were (mean EPA per play). Hover any ribbon or block for its play count, share of the offense, EPA and success rate.