TEAM FINGERPRINT

Washington Commanders

The 2016 offense as a single flow — from who was on the field, to how they lined up, to run or pass, to what it got them. Every snap is counted, not modeled; the shape of the ribbon is the identity of the offense.

993
Plays
64%
Pass rate
15%
Explosive
48%
Success
NGS
Charted by
How Washington Commanders ran their offense · 2016 · 993 plays
EPA/play+
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun466
11 personnelSingleback192
12 personnelSingleback136
11 personnelEmpty48
13 personnelSingleback46
12 personnelI_Form26
11 personnelPistol11
12 personnelShotgun11
11 personnelI_Form9
13 personnelI_Form9
11 personnelUnknown5
13 personnelJumbo5
UnknownJumbo5
13 personnelEmpty4
OtherJumbo4
12 personnelEmpty3
12 personnelUnknown3
OtherI_Form3
12 personnelJumbo2
OtherSingleback2
12 personnelPistol1
13 personnelOther1
UnknownUnknown1
ShotgunPass398
SinglebackRun226
SinglebackPass150
ShotgunRun79
EmptyPass54
I_FormPass24
I_FormRun23
JumboRun14
PistolRun9
UnknownPass5
UnknownRun4
PistolPass3
JumboPass2
EmptyRun1
OtherRun1
PassFailure301
PassSuccess222
RunFailure214
PassExplosive113
RunSuccess103
RunExplosive40

Each ribbon is a band of plays flowing left to right through the four decisions of a snap. Width is how many plays; color is how efficient they were (mean EPA per play). Hover any ribbon or block for its play count, share of the offense, EPA and success rate.