TEAM FINGERPRINT · COMPARE

Washington Commanders 2025 vs Seattle Seahawks 2020

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Washington Commanders 2025 minus Seattle Seahawks 2020
MetricWASShiftSEA
Plays9721,061
Pass rate58.0%−8.0%66.0%
Shotgun rate71.0%+7.4%63.6%
Explosive rate13.0%−1.1%14.0%
Success rate45.7%−1.7%47.4%
Personnel groupings
11 personnel59.0%−6.7%65.7%
12 personnel29.8%+0.1%29.7%
21 personnel2.4%+2.4%0.0%
13 personnel5.5%+4.0%1.4%
10 personnel1.1%−0.6%1.7%
Other personnel2.3%+0.8%1.5%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45
Seattle Seahawks · 2020
PersonnelFormationRun / PassOutcome11121013OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun520
12 personnelSingleback147
12 personnelShotgun131
11 personnelSingleback111
11 personnelEmpty45
12 personnelI_Form21
10 personnelShotgun16
13 personnelSingleback11
11 personnelPistol9
11 personnelI_Form8
12 personnelPistol7
12 personnelEmpty6
OtherI_Form6
OtherShotgun6
11 personnelUnknown4
OtherEmpty4
12 personnelOther3
10 personnelSingleback2
13 personnelShotgun2
13 personnelEmpty1
13 personnelOther1
ShotgunPass495
ShotgunRun180
SinglebackRun163
SinglebackPass108
EmptyPass56
I_FormPass25
PistolPass13
I_FormRun10
OtherRun3
PistolRun3
UnknownPass2
UnknownRun2
OtherPass1
PassFailure357
PassSuccess238
RunFailure201
RunSuccess116
PassExplosive105
RunExplosive44