TEAM FINGERPRINT · COMPARE

Washington Commanders 2019 vs New Orleans Saints 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Washington Commanders 2019 minus New Orleans Saints 2025
MetricWASShiftNO
Plays8771,061
Pass rate61.9%−1.2%63.1%
Shotgun rate55.0%−21.5%76.4%
Explosive rate12.1%+2.1%10.0%
Success rate38.7%−3.4%42.0%
Personnel groupings
11 personnel71.9%−2.7%74.6%
12 personnel14.5%−2.0%16.5%
21 personnel4.4%+4.4%0.0%
13 personnel0.0%−3.6%3.6%
22 personnel1.6%+1.6%0.0%
10 personnel4.8%+4.8%0.0%
20 personnel1.6%+1.6%0.0%
02 personnel0.0%−1.1%1.1%
03 personnel0.0%−1.9%1.9%
Other personnel0.6%−1.6%2.2%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Washington Commanders · 2019
PersonnelFormationRun / PassOutcome111210212022OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun431
11 personnelSingleback142
12 personnelSingleback100
11 personnelEmpty46
21 personnelI_Form36
10 personnelShotgun27
12 personnelShotgun18
10 personnelSingleback14
22 personnelJumbo11
11 personnelI_Form6
11 personnelPistol6
20 personnelI_Form6
20 personnelShotgun5
UnknownJumbo5
12 personnelI_Form4
OtherSingleback4
12 personnelJumbo2
12 personnelPistol2
20 personnelPistol2
22 personnelI_Form2
10 personnelEmpty1
12 personnelEmpty1
20 personnelSingleback1
21 personnelPistol1
21 personnelShotgun1
21 personnelSingleback1
22 personnelSingleback1
OtherI_Form1
ShotgunPass392
SinglebackRun180
ShotgunRun90
SinglebackPass83
EmptyPass47
I_FormRun40
I_FormPass15
JumboRun14
PistolRun9
JumboPass4
PistolPass2
EmptyRun1
PassFailure312
RunFailure226
PassSuccess163
RunSuccess70
PassExplosive68
RunExplosive38
New Orleans Saints · 2025
PersonnelFormationRun / PassOutcome1112130302OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun690
11 personnelUnder Center87
12 personnelShotgun82
12 personnelUnder Center79
13 personnelUnder Center28
11 personnelPistol15
12 personnelPistol14
OtherShotgun14
03 personnelUnder Center11
13 personnelShotgun10
03 personnelShotgun9
02 personnelUnder Center7
OtherUnder Center7
02 personnelShotgun5
OtherPistol2
UnknownShotgun1
ShotgunPass604
ShotgunRun207
Under CenterRun161
Under CenterPass58
PistolRun23
PistolPass8
PassFailure367
RunFailure248
PassSuccess224
RunSuccess116
PassExplosive79
RunExplosive27