TEAM FINGERPRINT · COMPARE

Washington Commanders 2025 vs Indianapolis Colts 2020

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Washington Commanders 2025 minus Indianapolis Colts 2020
MetricWASShiftIND
Plays9721,082
Pass rate58.0%+0.9%57.1%
Shotgun rate71.0%+4.0%67.0%
Explosive rate13.0%−2.7%15.7%
Success rate45.7%−0.4%46.1%
Personnel groupings
11 personnel59.0%−11.4%70.3%
12 personnel29.8%+9.3%20.5%
21 personnel2.4%+1.3%1.0%
13 personnel5.5%−1.2%6.7%
10 personnel1.1%+1.1%0.0%
Other personnel2.3%+0.8%1.5%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45
Indianapolis Colts · 2020
PersonnelFormationRun / PassOutcome11121321OtherShotgunSinglebackEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun627
12 personnelSingleback132
12 personnelShotgun73
11 personnelSingleback71
11 personnelEmpty57
13 personnelSingleback46
13 personnelShotgun11
13 personnelEmpty10
OtherShotgun8
12 personnelOther7
12 personnelEmpty6
21 personnelShotgun6
OtherEmpty5
12 personnelJumbo4
13 personnelJumbo4
21 personnelOther4
11 personnelOther3
11 personnelUnknown2
OtherJumbo2
11 personnelJumbo1
13 personnelOther1
21 personnelSingleback1
OtherSingleback1
ShotgunPass481
ShotgunRun244
SinglebackRun199
EmptyPass77
SinglebackPass52
OtherRun10
JumboRun9
OtherPass5
JumboPass2
EmptyRun1
UnknownPass1
UnknownRun1
PassFailure319
RunFailure264
PassSuccess198
RunSuccess131
PassExplosive101
RunExplosive69