TEAM FINGERPRINT · COMPARE

Washington Commanders 2020 vs Detroit Lions 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Washington Commanders 2020 minus Detroit Lions 2025
MetricWASShiftDET
Plays1,1051,050
Pass rate65.2%+5.7%59.4%
Shotgun rate63.2%+11.7%51.4%
Explosive rate10.9%−3.7%14.6%
Success rate41.3%−4.0%45.2%
Personnel groupings
11 personnel66.9%+4.7%62.2%
12 personnel16.7%−8.6%25.2%
21 personnel12.0%+8.7%3.3%
13 personnel4.0%−1.0%5.0%
10 personnel0.0%−1.9%1.9%
20 personnel0.0%−2.1%2.1%
Other personnel0.5%+0.3%0.2%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Washington Commanders · 2020
PersonnelFormationRun / PassOutcome11122113OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun530
11 personnelEmpty130
21 personnelShotgun96
12 personnelSingleback83
11 personnelSingleback68
12 personnelShotgun68
21 personnelSingleback25
13 personnelSingleback17
13 personnelJumbo16
12 personnelI_Form14
12 personnelEmpty8
11 personnelPistol7
12 personnelPistol6
13 personnelI_Form5
21 personnelI_Form4
12 personnelJumbo3
13 personnelShotgun3
21 personnelEmpty3
21 personnelPistol3
11 personnelOther2
13 personnelEmpty2
21 personnelJumbo2
OtherI_Form2
11 personnelI_Form1
11 personnelUnknown1
12 personnelOther1
12 personnelUnknown1
13 personnelPistol1
OtherPistol1
OtherShotgun1
OtherSingleback1
ShotgunPass507
ShotgunRun191
EmptyPass142
SinglebackRun136
SinglebackPass58
I_FormRun19
JumboRun19
PistolRun16
I_FormPass7
OtherRun3
JumboPass2
PistolPass2
UnknownPass2
EmptyRun1
PassFailure421
RunFailure228
PassSuccess219
RunSuccess117
PassExplosive80
RunExplosive40
Detroit Lions · 2025
PersonnelFormationRun / PassOutcome111213212010OtherUnknownShotgunUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun443
12 personnelUnder Center213
11 personnelUnder Center209
12 personnelShotgun51
13 personnelUnder Center48
20 personnelShotgun21
21 personnelUnder Center17
10 personnelUnder Center16
21 personnelShotgun16
10 personnelShotgun4
13 personnelShotgun3
21 personnelOther2
11 personnelOther1
12 personnelUnknown1
13 personnelOther1
20 personnelOther1
OtherShotgun1
OtherUnder Center1
UnknownShotgun1
ShotgunPass455
Under CenterRun337
Under CenterPass167
ShotgunRun85
OtherRun3
OtherPass2
UnknownRun1
PassFailure322
RunFailure253
PassSuccess191
RunSuccess131
PassExplosive111
RunExplosive42