TEAM FINGERPRINT · COMPARE

Tennessee Titans 2022 vs Washington Commanders 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Tennessee Titans 2022 minus Washington Commanders 2025
MetricTENShiftWAS
Plays978972
Pass rate54.0%−4.0%58.0%
Shotgun rate44.3%−26.7%71.0%
Explosive rate12.0%−1.0%13.0%
Success rate41.0%−4.7%45.7%
Personnel groupings
11 personnel54.3%−4.7%59.0%
12 personnel25.3%−4.6%29.8%
21 personnel4.5%+2.1%2.4%
13 personnel11.6%+6.1%5.5%
22 personnel2.7%+2.7%0.0%
10 personnel0.0%−1.1%1.1%
02 personnel1.1%+1.1%0.0%
Other personnel0.6%−1.6%2.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Tennessee Titans · 2022
PersonnelFormationRun / PassOutcome111213212202OtherShotgunSinglebackI_FormEmptyPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun331
12 personnelSingleback131
11 personnelSingleback118
12 personnelShotgun69
13 personnelSingleback57
11 personnelEmpty50
12 personnelI_Form27
13 personnelI_Form23
21 personnelI_Form21
22 personnelI_Form18
11 personnelPistol16
21 personnelShotgun14
11 personnelI_Form13
13 personnelShotgun13
12 personnelEmpty9
12 personnelPistol8
13 personnelEmpty8
02 personnelEmpty7
21 personnelSingleback7
13 personnelOther5
22 personnelSingleback5
02 personnelShotgun4
13 personnelPistol4
11 personnelWildcat3
13 personnelWildcat3
12 personnelWildcat2
21 personnelWildcat2
OtherShotgun2
12 personnelOther1
22 personnelEmpty1
22 personnelOther1
22 personnelWildcat1
OtherOther1
OtherPistol1
OtherSingleback1
OtherWildcat1
ShotgunPass328
SinglebackRun239
ShotgunRun105
SinglebackPass80
EmptyPass74
I_FormRun72
I_FormPass30
PistolPass15
PistolRun14
WildcatRun11
OtherRun8
EmptyRun1
WildcatPass1
PassFailure300
RunFailure277
PassSuccess159
RunSuccess125
PassExplosive69
RunExplosive48
Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45