TEAM FINGERPRINT · COMPARE
San Francisco 49ers 2025 vs Indianapolis Colts 2019
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is San Francisco 49ers 2025 minus Indianapolis Colts 2019
| Metric | SF | Shift | IND |
|---|---|---|---|
| Plays | 1,175 | — | 998 |
| Pass rate | 59.4% | +1.7% | 57.7% |
| Shotgun rate | 52.4% | −7.9% | 60.3% |
| Explosive rate | 11.5% | −1.2% | 12.7% |
| Success rate | 47.7% | +3.7% | 44.0% |
| Personnel groupings | |||
| 11 personnel | 43.5% | −18.2% | 61.7% |
| 12 personnel | 10.7% | −15.8% | 26.6% |
| 21 personnel | 37.3% | +33.5% | 3.8% |
| 13 personnel | 0.0% | −6.3% | 6.3% |
| 22 personnel | 7.6% | +7.6% | 0.0% |
| 10 personnel | 0.0% | −1.2% | 1.2% |
| Other personnel | 0.9% | +0.5% | 0.4% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
San Francisco 49ers · 2025
| 11 personnel → Shotgun | 395 |
|---|---|
| 21 personnel → Under Center | 260 |
| 21 personnel → Shotgun | 164 |
| 11 personnel → Under Center | 108 |
| 12 personnel → Under Center | 88 |
| 22 personnel → Under Center | 67 |
| 12 personnel → Shotgun | 35 |
| 22 personnel → Shotgun | 20 |
| 21 personnel → Pistol | 14 |
| Other → Under Center | 9 |
| 11 personnel → Pistol | 7 |
| 12 personnel → Pistol | 3 |
| 22 personnel → Pistol | 2 |
| Other → Shotgun | 2 |
| 11 personnel → Unknown | 1 |
| Shotgun → Pass | 511 |
| Under Center → Run | 354 |
| Under Center → Pass | 178 |
| Shotgun → Run | 105 |
| Pistol → Run | 17 |
| Pistol → Pass | 9 |
| Unknown → Run | 1 |
| Pass → Failure | 337 |
| Run → Failure | 278 |
| Pass → Success | 263 |
| Run → Success | 162 |
| Pass → Explosive | 98 |
| Run → Explosive | 37 |
Indianapolis Colts · 2019
| 11 personnel → Shotgun | 464 |
|---|---|
| 12 personnel → Singleback | 149 |
| 11 personnel → Singleback | 104 |
| 12 personnel → Shotgun | 94 |
| 13 personnel → Singleback | 42 |
| 11 personnel → Empty | 41 |
| 21 personnel → Shotgun | 25 |
| 12 personnel → Empty | 14 |
| 10 personnel → Shotgun | 12 |
| 13 personnel → I_Form | 10 |
| 12 personnel → I_Form | 7 |
| 21 personnel → Singleback | 7 |
| 11 personnel → Pistol | 6 |
| 13 personnel → Shotgun | 5 |
| 21 personnel → Pistol | 4 |
| 13 personnel → Empty | 3 |
| 13 personnel → Other | 3 |
| Other → Empty | 2 |
| Other → Shotgun | 2 |
| 11 personnel → I_Form | 1 |
| 12 personnel → Pistol | 1 |
| 21 personnel → Empty | 1 |
| 21 personnel → I_Form | 1 |
| Shotgun → Pass | 419 |
| Singleback → Run | 220 |
| Shotgun → Run | 183 |
| Singleback → Pass | 82 |
| Empty → Pass | 61 |
| I_Form → Run | 14 |
| Pistol → Pass | 8 |
| I_Form → Pass | 5 |
| Pistol → Run | 3 |
| Other → Run | 2 |
| Other → Pass | 1 |
| Pass → Failure | 322 |
| Run → Failure | 237 |
| Pass → Success | 178 |
| Run → Success | 134 |
| Pass → Explosive | 76 |
| Run → Explosive | 51 |