TEAM FINGERPRINT · COMPARE

San Francisco 49ers 2025 vs Indianapolis Colts 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is San Francisco 49ers 2025 minus Indianapolis Colts 2019
MetricSFShiftIND
Plays1,175998
Pass rate59.4%+1.7%57.7%
Shotgun rate52.4%−7.9%60.3%
Explosive rate11.5%−1.2%12.7%
Success rate47.7%+3.7%44.0%
Personnel groupings
11 personnel43.5%−18.2%61.7%
12 personnel10.7%−15.8%26.6%
21 personnel37.3%+33.5%3.8%
13 personnel0.0%−6.3%6.3%
22 personnel7.6%+7.6%0.0%
10 personnel0.0%−1.2%1.2%
Other personnel0.9%+0.5%0.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

San Francisco 49ers · 2025
PersonnelFormationRun / PassOutcome11211222OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun395
21 personnelUnder Center260
21 personnelShotgun164
11 personnelUnder Center108
12 personnelUnder Center88
22 personnelUnder Center67
12 personnelShotgun35
22 personnelShotgun20
21 personnelPistol14
OtherUnder Center9
11 personnelPistol7
12 personnelPistol3
22 personnelPistol2
OtherShotgun2
11 personnelUnknown1
ShotgunPass511
Under CenterRun354
Under CenterPass178
ShotgunRun105
PistolRun17
PistolPass9
UnknownRun1
PassFailure337
RunFailure278
PassSuccess263
RunSuccess162
PassExplosive98
RunExplosive37
Indianapolis Colts · 2019
PersonnelFormationRun / PassOutcome1112132110OtherShotgunSinglebackEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun464
12 personnelSingleback149
11 personnelSingleback104
12 personnelShotgun94
13 personnelSingleback42
11 personnelEmpty41
21 personnelShotgun25
12 personnelEmpty14
10 personnelShotgun12
13 personnelI_Form10
12 personnelI_Form7
21 personnelSingleback7
11 personnelPistol6
13 personnelShotgun5
21 personnelPistol4
13 personnelEmpty3
13 personnelOther3
OtherEmpty2
OtherShotgun2
11 personnelI_Form1
12 personnelPistol1
21 personnelEmpty1
21 personnelI_Form1
ShotgunPass419
SinglebackRun220
ShotgunRun183
SinglebackPass82
EmptyPass61
I_FormRun14
PistolPass8
I_FormPass5
PistolRun3
OtherRun2
OtherPass1
PassFailure322
RunFailure237
PassSuccess178
RunSuccess134
PassExplosive76
RunExplosive51