TEAM FINGERPRINT · COMPARE

Seattle Seahawks 2025 vs New York Giants 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Seattle Seahawks 2025 minus New York Giants 2016
MetricSEAShiftNYG
Plays1,1821,063
Pass rate52.2%−10.9%63.1%
Shotgun rate44.0%−26.0%70.0%
Explosive rate14.5%+3.8%10.6%
Success rate45.9%+5.4%40.5%
Personnel groupings
11 personnel41.8%−50.2%92.0%
12 personnel29.5%+25.4%4.1%
21 personnel13.2%+13.2%0.0%
13 personnel4.1%+4.1%0.0%
22 personnel8.0%+8.0%0.0%
10 personnel0.0%−2.8%2.8%
02 personnel1.9%+1.9%0.0%
Other personnel1.6%+0.9%0.7%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Seattle Seahawks · 2025
PersonnelFormationRun / PassOutcome111221221302OtherUnder CenterShotgunPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun389
12 personnelUnder Center269
21 personnelUnder Center125
11 personnelUnder Center94
22 personnelUnder Center91
12 personnelShotgun73
13 personnelUnder Center47
02 personnelShotgun22
21 personnelShotgun17
OtherShotgun15
21 personnelPistol14
11 personnelPistol11
12 personnelPistol6
OtherUnder Center4
22 personnelShotgun3
12 personnelUnknown1
13 personnelShotgun1
Under CenterRun434
ShotgunPass408
Under CenterPass196
ShotgunRun112
PistolRun19
PistolPass12
UnknownPass1
RunFailure343
PassFailure297
PassSuccess213
RunSuccess158
PassExplosive107
RunExplosive64
New York Giants · 2016
PersonnelFormationRun / PassOutcome111210OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun718
11 personnelSingleback184
11 personnelI_Form41
11 personnelEmpty24
12 personnelSingleback24
10 personnelShotgun15
10 personnelSingleback15
11 personnelUnknown10
12 personnelI_Form10
12 personnelShotgun10
OtherEmpty5
UnknownUnknown4
11 personnelOther1
OtherI_Form1
OtherShotgun1
ShotgunPass561
ShotgunRun183
SinglebackRun159
SinglebackPass64
I_FormRun44
EmptyPass28
UnknownPass9
I_FormPass8
UnknownRun5
EmptyRun1
OtherPass1
PassFailure376
RunFailure257
PassSuccess215
RunSuccess102
PassExplosive80
RunExplosive33