TEAM FINGERPRINT · COMPARE
Seattle Seahawks 2025 vs Dallas Cowboys 2016
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is Seattle Seahawks 2025 minus Dallas Cowboys 2016
| Metric | SEA | Shift | DAL |
|---|---|---|---|
| Plays | 1,182 | — | 1,055 |
| Pass rate | 52.2% | −2.6% | 54.8% |
| Shotgun rate | 44.0% | +5.1% | 38.9% |
| Explosive rate | 14.5% | −0.8% | 15.3% |
| Success rate | 45.9% | −3.1% | 48.9% |
| Personnel groupings | |||
| 11 personnel | 41.8% | −20.1% | 61.9% |
| 12 personnel | 29.5% | +9.5% | 20.0% |
| 21 personnel | 13.2% | +4.8% | 8.4% |
| 13 personnel | 4.1% | +2.3% | 1.8% |
| 22 personnel | 8.0% | +3.9% | 4.1% |
| 01 personnel | 0.0% | −3.6% | 3.6% |
| 02 personnel | 1.9% | +1.9% | 0.0% |
| Other personnel | 1.6% | +1.5% | 0.1% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
Seattle Seahawks · 2025
| 11 personnel → Shotgun | 389 |
|---|---|
| 12 personnel → Under Center | 269 |
| 21 personnel → Under Center | 125 |
| 11 personnel → Under Center | 94 |
| 22 personnel → Under Center | 91 |
| 12 personnel → Shotgun | 73 |
| 13 personnel → Under Center | 47 |
| 02 personnel → Shotgun | 22 |
| 21 personnel → Shotgun | 17 |
| Other → Shotgun | 15 |
| 21 personnel → Pistol | 14 |
| 11 personnel → Pistol | 11 |
| 12 personnel → Pistol | 6 |
| Other → Under Center | 4 |
| 22 personnel → Shotgun | 3 |
| 12 personnel → Unknown | 1 |
| 13 personnel → Shotgun | 1 |
| Under Center → Run | 434 |
| Shotgun → Pass | 408 |
| Under Center → Pass | 196 |
| Shotgun → Run | 112 |
| Pistol → Run | 19 |
| Pistol → Pass | 12 |
| Unknown → Pass | 1 |
| Run → Failure | 343 |
| Pass → Failure | 297 |
| Pass → Success | 213 |
| Run → Success | 158 |
| Pass → Explosive | 107 |
| Run → Explosive | 64 |
Dallas Cowboys · 2016
| 11 personnel → Shotgun | 385 |
|---|---|
| 12 personnel → Singleback | 167 |
| 11 personnel → Singleback | 166 |
| 11 personnel → Empty | 65 |
| 21 personnel → I_Form | 60 |
| 01 personnel → Empty | 35 |
| 22 personnel → I_Form | 31 |
| 13 personnel → Singleback | 15 |
| 11 personnel → I_Form | 14 |
| 21 personnel → Shotgun | 14 |
| 11 personnel → Unknown | 13 |
| 12 personnel → I_Form | 13 |
| 11 personnel → Other | 10 |
| 12 personnel → Jumbo | 10 |
| 12 personnel → Shotgun | 9 |
| 12 personnel → Unknown | 8 |
| 22 personnel → Jumbo | 8 |
| 21 personnel → Empty | 7 |
| 21 personnel → Singleback | 6 |
| 22 personnel → Unknown | 4 |
| 12 personnel → Empty | 3 |
| 01 personnel → Shotgun | 2 |
| 13 personnel → Empty | 2 |
| 13 personnel → Jumbo | 2 |
| 21 personnel → Unknown | 2 |
| 01 personnel → Unknown | 1 |
| 12 personnel → Other | 1 |
| Other → Empty | 1 |
| Unknown → Unknown | 1 |
| Shotgun → Pass | 333 |
| Singleback → Run | 267 |
| Empty → Pass | 112 |
| I_Form → Run | 93 |
| Singleback → Pass | 87 |
| Shotgun → Run | 77 |
| I_Form → Pass | 25 |
| Jumbo → Run | 18 |
| Unknown → Run | 16 |
| Unknown → Pass | 13 |
| Other → Pass | 6 |
| Other → Run | 5 |
| Jumbo → Pass | 2 |
| Empty → Run | 1 |
| Pass → Failure | 276 |
| Run → Failure | 263 |
| Pass → Success | 206 |
| Run → Success | 149 |
| Pass → Explosive | 96 |
| Run → Explosive | 65 |