TEAM FINGERPRINT · COMPARE

Seattle Seahawks 2025 vs Chicago Bears 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Seattle Seahawks 2025 minus Chicago Bears 2016
MetricSEAShiftCHI
Plays1,182958
Pass rate52.2%−9.4%61.6%
Shotgun rate44.0%−6.3%50.3%
Explosive rate14.5%−0.6%15.0%
Success rate45.9%+1.5%44.4%
Personnel groupings
11 personnel41.8%−23.1%64.9%
12 personnel29.5%+6.0%23.5%
21 personnel13.2%+6.4%6.8%
13 personnel4.1%+0.7%3.3%
22 personnel8.0%+8.0%0.0%
02 personnel1.9%+1.9%0.0%
Other personnel1.6%+0.3%1.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Seattle Seahawks · 2025
PersonnelFormationRun / PassOutcome111221221302OtherUnder CenterShotgunPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun389
12 personnelUnder Center269
21 personnelUnder Center125
11 personnelUnder Center94
22 personnelUnder Center91
12 personnelShotgun73
13 personnelUnder Center47
02 personnelShotgun22
21 personnelShotgun17
OtherShotgun15
21 personnelPistol14
11 personnelPistol11
12 personnelPistol6
OtherUnder Center4
22 personnelShotgun3
12 personnelUnknown1
13 personnelShotgun1
Under CenterRun434
ShotgunPass408
Under CenterPass196
ShotgunRun112
PistolRun19
PistolPass12
UnknownPass1
RunFailure343
PassFailure297
PassSuccess213
RunSuccess158
PassExplosive107
RunExplosive64
Chicago Bears · 2016
PersonnelFormationRun / PassOutcome11122113OtherUnknownShotgunSinglebackI_FormPistolEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun460
12 personnelSingleback135
11 personnelSingleback69
21 personnelI_Form62
11 personnelPistol50
12 personnelI_Form35
11 personnelEmpty29
12 personnelPistol28
12 personnelShotgun19
13 personnelSingleback19
13 personnelI_Form8
11 personnelI_Form7
OtherOther7
11 personnelUnknown6
12 personnelEmpty4
12 personnelUnknown4
13 personnelEmpty2
13 personnelOther2
OtherEmpty2
OtherI_Form2
OtherShotgun2
11 personnelOther1
13 personnelPistol1
21 personnelEmpty1
21 personnelPistol1
21 personnelShotgun1
UnknownUnknown1
ShotgunPass411
SinglebackRun141
I_FormRun86
SinglebackPass82
ShotgunRun71
PistolRun56
EmptyPass37
I_FormPass28
PistolPass24
OtherRun9
UnknownPass7
UnknownRun4
EmptyRun1
OtherPass1
PassFailure311
RunFailure222
PassSuccess183
RunSuccess98
PassExplosive96
RunExplosive48