TEAM FINGERPRINT · COMPARE

Pittsburgh Steelers 2018 vs Carolina Panthers 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Pittsburgh Steelers 2018 minus Carolina Panthers 2025
MetricPITShiftCAR
Plays1,0411,054
Pass rate69.5%+10.2%59.4%
Shotgun rate60.5%+0.7%59.8%
Explosive rate13.2%+1.6%11.6%
Success rate47.2%+4.0%43.2%
Personnel groupings
11 personnel69.5%+2.9%66.6%
12 personnel8.8%−12.1%21.0%
21 personnel4.2%+2.4%1.8%
13 personnel2.6%−5.7%8.3%
22 personnel4.6%+3.6%1.0%
01 personnel6.6%+6.6%0.0%
00 personnel3.1%+3.1%0.0%
Other personnel0.3%−1.0%1.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Pittsburgh Steelers · 2018
PersonnelFormationRun / PassOutcome11120122210013OtherUnknownShotgunEmptySinglebackI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun563
11 personnelEmpty98
11 personnelSingleback57
12 personnelSingleback52
01 personnelEmpty47
21 personnelI_Form40
12 personnelShotgun27
22 personnelI_Form25
01 personnelShotgun22
00 personnelEmpty19
13 personnelSingleback16
22 personnelJumbo13
00 personnelShotgun12
12 personnelEmpty10
13 personnelEmpty9
22 personnelEmpty6
11 personnelUnknown5
OtherShotgun3
12 personnelOther2
21 personnelUnknown2
22 personnelShotgun2
22 personnelSingleback2
UnknownUnknown2
00 personnelUnknown1
11 personnelOther1
12 personnelI_Form1
13 personnelI_Form1
13 personnelShotgun1
21 personnelJumbo1
21 personnelOther1
ShotgunPass470
EmptyPass189
ShotgunRun160
SinglebackRun82
I_FormRun58
SinglebackPass45
JumboRun11
I_FormPass9
UnknownPass7
JumboPass3
OtherRun3
UnknownRun3
OtherPass1
PassFailure364
PassSuccess259
RunFailure186
PassExplosive101
RunSuccess95
RunExplosive36
Carolina Panthers · 2025
PersonnelFormationRun / PassOutcome1112132122OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun552
12 personnelUnder Center150
11 personnelUnder Center104
13 personnelUnder Center79
11 personnelPistol45
12 personnelShotgun45
12 personnelPistol26
21 personnelShotgun15
OtherShotgun13
22 personnelUnder Center10
13 personnelPistol4
13 personnelShotgun4
21 personnelPistol2
21 personnelUnder Center2
11 personnelUnknown1
22 personnelShotgun1
OtherPistol1
ShotgunPass507
Under CenterRun256
ShotgunRun123
Under CenterPass89
PistolRun49
PistolPass29
UnknownPass1
PassFailure352
RunFailure247
PassSuccess188
RunSuccess145
PassExplosive86
RunExplosive36