TEAM FINGERPRINT · COMPARE

Philadelphia Eagles 2025 vs Chicago Bears 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Philadelphia Eagles 2025 minus Chicago Bears 2016
MetricPHIShiftCHI
Plays1,064958
Pass rate57.3%−4.3%61.6%
Shotgun rate70.9%+20.6%50.3%
Explosive rate12.7%−2.3%15.0%
Success rate43.1%−1.2%44.4%
Personnel groupings
11 personnel63.6%−1.3%64.9%
12 personnel28.0%+4.5%23.5%
21 personnel0.0%−6.8%6.8%
13 personnel6.3%+3.0%3.3%
Other personnel2.0%+0.6%1.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Philadelphia Eagles · 2025
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun582
12 personnelShotgun140
12 personnelUnder Center117
11 personnelUnder Center72
13 personnelUnder Center46
12 personnelPistol41
11 personnelPistol23
13 personnelShotgun17
OtherShotgun15
OtherUnder Center6
13 personnelPistol4
UnknownUnknown1
ShotgunPass540
ShotgunRun214
Under CenterRun188
Under CenterPass53
PistolRun51
PistolPass17
UnknownRun1
PassFailure340
RunFailure265
PassSuccess185
RunSuccess139
PassExplosive85
RunExplosive50
Chicago Bears · 2016
PersonnelFormationRun / PassOutcome11122113OtherUnknownShotgunSinglebackI_FormPistolEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun460
12 personnelSingleback135
11 personnelSingleback69
21 personnelI_Form62
11 personnelPistol50
12 personnelI_Form35
11 personnelEmpty29
12 personnelPistol28
12 personnelShotgun19
13 personnelSingleback19
13 personnelI_Form8
11 personnelI_Form7
OtherOther7
11 personnelUnknown6
12 personnelEmpty4
12 personnelUnknown4
13 personnelEmpty2
13 personnelOther2
OtherEmpty2
OtherI_Form2
OtherShotgun2
11 personnelOther1
13 personnelPistol1
21 personnelEmpty1
21 personnelPistol1
21 personnelShotgun1
UnknownUnknown1
ShotgunPass411
SinglebackRun141
I_FormRun86
SinglebackPass82
ShotgunRun71
PistolRun56
EmptyPass37
I_FormPass28
PistolPass24
OtherRun9
UnknownPass7
UnknownRun4
EmptyRun1
OtherPass1
PassFailure311
RunFailure222
PassSuccess183
RunSuccess98
PassExplosive96
RunExplosive48