TEAM FINGERPRINT · COMPARE

New York Jets 2017 vs Los Angeles Chargers 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is New York Jets 2017 minus Los Angeles Chargers 2025
MetricNYJShiftLAC
Plays9641,138
Pass rate59.4%−4.3%63.7%
Shotgun rate46.9%−20.2%67.1%
Explosive rate11.6%+0.6%11.0%
Success rate38.4%−4.7%43.1%
Personnel groupings
11 personnel67.2%+9.5%57.7%
12 personnel17.8%+12.3%5.5%
21 personnel6.1%−8.5%14.6%
13 personnel0.0%−1.8%1.8%
22 personnel2.1%−5.0%7.0%
10 personnel5.4%+0.0%5.4%
01 personnel0.0%−1.1%1.1%
20 personnel0.0%−6.8%6.8%
Other personnel1.2%+1.2%0.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

New York Jets · 2017
PersonnelFormationRun / PassOutcome1112211022OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun398
11 personnelSingleback124
12 personnelSingleback103
11 personnelEmpty74
21 personnelI_Form48
11 personnelI_Form45
12 personnelI_Form40
10 personnelShotgun33
12 personnelShotgun16
22 personnelI_Form14
10 personnelSingleback11
12 personnelJumbo9
11 personnelUnknown6
22 personnelJumbo6
10 personnelEmpty5
21 personnelSingleback5
OtherShotgun5
OtherSingleback4
21 personnelEmpty3
10 personnelI_Form2
12 personnelUnknown2
21 personnelJumbo2
OtherEmpty2
10 personnelOther1
11 personnelOther1
12 personnelEmpty1
12 personnelOther1
21 personnelUnknown1
OtherI_Form1
UnknownUnknown1
ShotgunPass342
SinglebackRun157
ShotgunRun110
I_FormRun105
SinglebackPass90
EmptyPass85
I_FormPass45
JumboRun15
UnknownPass8
JumboPass2
OtherRun2
UnknownRun2
OtherPass1
PassFailure325
RunFailure269
PassSuccess173
RunSuccess85
PassExplosive75
RunExplosive37
Los Angeles Chargers · 2025
PersonnelFormationRun / PassOutcome1121222012101301OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun579
21 personnelUnder Center116
22 personnelUnder Center72
11 personnelUnder Center65
10 personnelShotgun60
20 personnelShotgun40
12 personnelShotgun35
21 personnelShotgun32
20 personnelUnder Center27
12 personnelUnder Center26
21 personnelPistol18
13 personnelUnder Center17
11 personnelPistol13
01 personnelShotgun12
20 personnelPistol10
22 personnelPistol6
13 personnelShotgun4
12 personnelPistol2
22 personnelShotgun2
10 personnelUnder Center1
OtherUnder Center1
ShotgunPass612
Under CenterRun222
ShotgunRun152
Under CenterPass103
PistolRun39
PistolPass10
PassFailure395
RunFailure253
PassSuccess238
RunSuccess127
PassExplosive92
RunExplosive33