TEAM FINGERPRINT · COMPARE

New York Jets 2025 vs Indianapolis Colts 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is New York Jets 2025 minus Indianapolis Colts 2019
MetricNYJShiftIND
Plays1,001998
Pass rate60.7%+3.0%57.7%
Shotgun rate69.4%+9.1%60.3%
Explosive rate8.8%−3.9%12.7%
Success rate40.5%−3.5%44.0%
Personnel groupings
11 personnel67.9%+6.2%61.7%
12 personnel20.2%−6.4%26.6%
21 personnel9.0%+5.2%3.8%
13 personnel0.0%−6.3%6.3%
22 personnel2.1%+2.1%0.0%
10 personnel0.0%−1.2%1.2%
Other personnel0.4%−0.0%0.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

New York Jets · 2025
PersonnelFormationRun / PassOutcome11122122OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun573
12 personnelUnder Center102
12 personnelShotgun88
11 personnelUnder Center84
21 personnelUnder Center54
21 personnelShotgun29
11 personnelPistol23
22 personnelUnder Center18
12 personnelPistol12
21 personnelPistol7
UnknownUnknown3
22 personnelShotgun2
OtherShotgun2
OtherUnder Center2
22 personnelPistol1
UnknownShotgun1
ShotgunPass498
ShotgunRun197
Under CenterRun168
Under CenterPass92
PistolRun26
PistolPass17
UnknownRun2
UnknownPass1
PassFailure366
RunFailure230
PassSuccess190
RunSuccess127
PassExplosive52
RunExplosive36
Indianapolis Colts · 2019
PersonnelFormationRun / PassOutcome1112132110OtherShotgunSinglebackEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun464
12 personnelSingleback149
11 personnelSingleback104
12 personnelShotgun94
13 personnelSingleback42
11 personnelEmpty41
21 personnelShotgun25
12 personnelEmpty14
10 personnelShotgun12
13 personnelI_Form10
12 personnelI_Form7
21 personnelSingleback7
11 personnelPistol6
13 personnelShotgun5
21 personnelPistol4
13 personnelEmpty3
13 personnelOther3
OtherEmpty2
OtherShotgun2
11 personnelI_Form1
12 personnelPistol1
21 personnelEmpty1
21 personnelI_Form1
ShotgunPass419
SinglebackRun220
ShotgunRun183
SinglebackPass82
EmptyPass61
I_FormRun14
PistolPass8
I_FormPass5
PistolRun3
OtherRun2
OtherPass1
PassFailure322
RunFailure237
PassSuccess178
RunSuccess134
PassExplosive76
RunExplosive51