TEAM FINGERPRINT · COMPARE
New York Giants 2025 vs Los Angeles Rams 2016
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is New York Giants 2025 minus Los Angeles Rams 2016
| Metric | NYG | Shift | LA |
|---|---|---|---|
| Plays | 1,075 | — | 949 |
| Pass rate | 58.0% | −4.7% | 62.7% |
| Shotgun rate | 70.3% | +18.0% | 52.4% |
| Explosive rate | 12.7% | +2.3% | 10.4% |
| Success rate | 42.0% | +6.4% | 35.5% |
| Personnel groupings | |||
| 11 personnel | 60.9% | −5.6% | 66.5% |
| 12 personnel | 32.8% | +6.6% | 26.2% |
| 13 personnel | 4.7% | +1.1% | 3.7% |
| 01 personnel | 0.0% | −2.0% | 2.0% |
| Other personnel | 1.1% | −0.1% | 1.3% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
New York Giants · 2025
| 11 personnel → Shotgun | 566 |
|---|---|
| 12 personnel → Shotgun | 178 |
| 12 personnel → Under Center | 139 |
| 11 personnel → Under Center | 55 |
| 13 personnel → Under Center | 46 |
| 12 personnel → Pistol | 36 |
| 11 personnel → Pistol | 33 |
| Other → Shotgun | 10 |
| 13 personnel → Pistol | 3 |
| Unknown → Under Center | 3 |
| 13 personnel → Shotgun | 2 |
| Other → Under Center | 2 |
| 11 personnel → Unknown | 1 |
| Unknown → Unknown | 1 |
| Shotgun → Pass | 539 |
| Shotgun → Run | 217 |
| Under Center → Run | 168 |
| Under Center → Pass | 77 |
| Pistol → Run | 64 |
| Pistol → Pass | 8 |
| Unknown → Run | 2 |
| Pass → Failure | 356 |
| Run → Failure | 268 |
| Pass → Success | 174 |
| Run → Success | 140 |
| Pass → Explosive | 94 |
| Run → Explosive | 43 |
Los Angeles Rams · 2016
| 11 personnel → Shotgun | 449 |
|---|---|
| 11 personnel → Singleback | 105 |
| 12 personnel → Singleback | 105 |
| 12 personnel → I_Form | 95 |
| 12 personnel → Shotgun | 35 |
| 11 personnel → Empty | 34 |
| 11 personnel → I_Form | 24 |
| 13 personnel → Singleback | 15 |
| 13 personnel → I_Form | 13 |
| 11 personnel → Pistol | 9 |
| 12 personnel → Empty | 9 |
| 01 personnel → Shotgun | 8 |
| 11 personnel → Unknown | 7 |
| 01 personnel → Empty | 6 |
| 13 personnel → Other | 6 |
| 12 personnel → Other | 4 |
| Other → Shotgun | 4 |
| 01 personnel → Singleback | 3 |
| 11 personnel → Other | 3 |
| Other → I_Form | 3 |
| Unknown → Unknown | 3 |
| Other → Other | 2 |
| Other → Singleback | 2 |
| 01 personnel → I_Form | 1 |
| 01 personnel → Pistol | 1 |
| 12 personnel → Unknown | 1 |
| 13 personnel → Shotgun | 1 |
| Other → Empty | 1 |
| Shotgun → Pass | 415 |
| Singleback → Run | 145 |
| I_Form → Run | 109 |
| Singleback → Pass | 85 |
| Shotgun → Run | 82 |
| Empty → Pass | 50 |
| I_Form → Pass | 27 |
| Other → Run | 13 |
| Pistol → Pass | 8 |
| Unknown → Pass | 8 |
| Unknown → Run | 3 |
| Other → Pass | 2 |
| Pistol → Run | 2 |
| Pass → Failure | 382 |
| Run → Failure | 230 |
| Pass → Success | 139 |
| Run → Success | 99 |
| Pass → Explosive | 74 |
| Run → Explosive | 25 |