TEAM FINGERPRINT · COMPARE

New York Giants 2025 vs Indianapolis Colts 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is New York Giants 2025 minus Indianapolis Colts 2016
MetricNYGShiftIND
Plays1,0751,015
Pass rate58.0%−7.6%65.6%
Shotgun rate70.3%+22.0%48.3%
Explosive rate12.7%−0.4%13.1%
Success rate42.0%−3.1%45.0%
Personnel groupings
11 personnel60.9%+0.8%60.1%
12 personnel32.8%+1.1%31.7%
13 personnel4.7%−1.3%6.0%
02 personnel0.0%−1.1%1.1%
Other personnel1.1%+0.2%0.9%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

New York Giants · 2025
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun566
12 personnelShotgun178
12 personnelUnder Center139
11 personnelUnder Center55
13 personnelUnder Center46
12 personnelPistol36
11 personnelPistol33
OtherShotgun10
13 personnelPistol3
UnknownUnder Center3
13 personnelShotgun2
OtherUnder Center2
11 personnelUnknown1
UnknownUnknown1
ShotgunPass539
ShotgunRun217
Under CenterRun168
Under CenterPass77
PistolRun64
PistolPass8
UnknownRun2
PassFailure356
RunFailure268
PassSuccess174
RunSuccess140
PassExplosive94
RunExplosive43
Indianapolis Colts · 2016
PersonnelFormationRun / PassOutcome11121302OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun445
12 personnelSingleback152
12 personnelI_Form97
11 personnelEmpty75
11 personnelSingleback62
12 personnelShotgun43
13 personnelI_Form30
13 personnelSingleback24
11 personnelI_Form21
12 personnelEmpty21
02 personnelEmpty10
OtherJumbo7
12 personnelOther6
11 personnelUnknown5
13 personnelJumbo4
11 personnelOther2
12 personnelJumbo2
UnknownUnknown2
02 personnelShotgun1
12 personnelUnknown1
13 personnelEmpty1
13 personnelOther1
13 personnelShotgun1
OtherI_Form1
OtherOther1
ShotgunPass412
SinglebackRun132
I_FormRun113
SinglebackPass106
EmptyPass105
ShotgunRun78
I_FormPass36
JumboRun11
OtherRun9
UnknownPass4
UnknownRun4
EmptyRun2
JumboPass2
OtherPass1
PassFailure341
RunFailure217
PassSuccess213
PassExplosive112
RunSuccess111
RunExplosive21