TEAM FINGERPRINT · COMPARE

Miami Dolphins 2025 vs New York Jets 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Miami Dolphins 2025 minus New York Jets 2016
MetricMIAShiftNYJ
Plays939997
Pass rate56.4%−4.5%61.0%
Shotgun rate53.0%+3.6%49.4%
Explosive rate13.8%+0.7%13.1%
Success rate42.0%+1.9%40.0%
Personnel groupings
11 personnel38.7%−1.8%40.4%
12 personnel11.2%−7.5%18.7%
21 personnel29.2%+29.2%0.0%
22 personnel8.0%+8.0%0.0%
10 personnel5.2%−28.6%33.8%
20 personnel6.2%+0.7%5.5%
Other personnel1.6%+0.1%1.5%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Miami Dolphins · 2025
PersonnelFormationRun / PassOutcome112112222010OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun265
21 personnelUnder Center136
21 personnelShotgun77
12 personnelShotgun64
21 personnelPistol61
11 personnelPistol51
11 personnelUnder Center47
10 personnelShotgun42
22 personnelUnder Center32
20 personnelUnder Center28
12 personnelPistol27
22 personnelShotgun25
20 personnelShotgun19
22 personnelPistol18
12 personnelUnder Center14
20 personnelPistol11
OtherPistol6
OtherShotgun6
10 personnelPistol4
10 personnelUnder Center3
OtherUnder Center3
ShotgunPass391
Under CenterRun174
PistolRun128
ShotgunRun107
Under CenterPass89
PistolPass50
PassFailure300
RunFailure245
PassSuccess154
RunSuccess110
PassExplosive76
RunExplosive54
New York Jets · 2016
PersonnelFormationRun / PassOutcome11101220OtherUnknownShotgunSinglebackEmptyI_FormPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
10 personnelShotgun270
11 personnelShotgun173
12 personnelSingleback120
11 personnelSingleback117
10 personnelEmpty62
11 personnelPistol59
12 personnelI_Form52
20 personnelShotgun43
11 personnelEmpty32
11 personnelI_Form19
20 personnelEmpty9
12 personnelEmpty5
12 personnelOther5
OtherShotgun5
OtherSingleback4
10 personnelSingleback2
10 personnelUnknown2
11 personnelUnknown2
12 personnelShotgun2
20 personnelUnknown2
OtherEmpty2
OtherI_Form2
10 personnelPistol1
11 personnelOther1
12 personnelPistol1
12 personnelUnknown1
20 personnelPistol1
OtherOther1
OtherPistol1
UnknownUnknown1
ShotgunPass361
SinglebackRun163
ShotgunRun132
EmptyPass107
SinglebackPass80
I_FormRun45
PistolRun37
I_FormPass28
PistolPass26
OtherRun6
UnknownPass5
EmptyRun3
UnknownRun3
OtherPass1
PassFailure360
RunFailure238
PassSuccess162
RunSuccess106
PassExplosive86
RunExplosive45