TEAM FINGERPRINT · COMPARE

Miami Dolphins 2025 vs Green Bay Packers 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Miami Dolphins 2025 minus Green Bay Packers 2016
MetricMIAShiftGB
Plays9391,205
Pass rate56.4%−13.1%69.5%
Shotgun rate53.0%−6.3%59.3%
Explosive rate13.8%+0.2%13.7%
Success rate42.0%−3.1%45.1%
Personnel groupings
11 personnel38.7%−11.7%50.4%
12 personnel11.2%+3.6%7.6%
21 personnel29.2%+22.9%6.3%
22 personnel8.0%+6.7%1.2%
10 personnel5.2%+1.6%3.7%
01 personnel0.0%−19.5%19.5%
20 personnel6.2%−0.0%6.2%
00 personnel0.0%−3.8%3.8%
Other personnel1.6%+0.3%1.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Miami Dolphins · 2025
PersonnelFormationRun / PassOutcome112112222010OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun265
21 personnelUnder Center136
21 personnelShotgun77
12 personnelShotgun64
21 personnelPistol61
11 personnelPistol51
11 personnelUnder Center47
10 personnelShotgun42
22 personnelUnder Center32
20 personnelUnder Center28
12 personnelPistol27
22 personnelShotgun25
20 personnelShotgun19
22 personnelPistol18
12 personnelUnder Center14
20 personnelPistol11
OtherPistol6
OtherShotgun6
10 personnelPistol4
10 personnelUnder Center3
OtherUnder Center3
ShotgunPass391
Under CenterRun174
PistolRun128
ShotgunRun107
Under CenterPass89
PistolPass50
PassFailure300
RunFailure245
PassSuccess154
RunSuccess110
PassExplosive76
RunExplosive54
Green Bay Packers · 2016
PersonnelFormationRun / PassOutcome1101122120001022OtherShotgunI_FormEmptySinglebackPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun472
01 personnelShotgun153
21 personnelI_Form58
01 personnelEmpty53
11 personnelSingleback53
12 personnelSingleback47
20 personnelI_Form40
11 personnelEmpty37
00 personnelEmpty27
10 personnelShotgun26
11 personnelPistol23
20 personnelShotgun20
11 personnelI_Form19
12 personnelShotgun18
00 personnelShotgun16
20 personnelPistol15
01 personnelSingleback14
10 personnelI_Form10
12 personnelI_Form10
21 personnelShotgun9
22 personnelI_Form9
12 personnelPistol8
01 personnelPistol7
OtherI_Form6
01 personnelI_Form5
10 personnelPistol5
12 personnelEmpty5
21 personnelPistol5
OtherPistol5
01 personnelUnknown3
11 personnelUnknown3
22 personnelPistol3
OtherEmpty3
10 personnelEmpty2
12 personnelOther2
21 personnelEmpty2
22 personnelOther2
OtherSingleback2
00 personnelI_Form1
00 personnelSingleback1
00 personnelUnknown1
10 personnelSingleback1
12 personnelUnknown1
21 personnelSingleback1
21 personnelUnknown1
22 personnelShotgun1
ShotgunPass580
ShotgunRun135
EmptyPass129
I_FormRun101
SinglebackRun64
PistolRun60
I_FormPass57
SinglebackPass55
PistolPass11
UnknownPass5
UnknownRun4
OtherRun3
OtherPass1
PassFailure429
PassSuccess284
RunFailure233
PassExplosive125
RunSuccess94
RunExplosive40