TEAM FINGERPRINT · COMPARE

Las Vegas Raiders 2025 vs Houston Texans 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Las Vegas Raiders 2025 minus Houston Texans 2016
MetricLVShiftHOU
Plays9391,188
Pass rate63.7%+4.6%59.1%
Shotgun rate63.5%+6.9%56.6%
Explosive rate10.0%−0.2%10.2%
Success rate37.6%−2.8%40.4%
Personnel groupings
11 personnel57.9%−5.2%63.1%
12 personnel35.4%+18.3%17.1%
21 personnel0.0%−9.4%9.4%
13 personnel6.0%+6.0%0.0%
22 personnel0.0%−4.0%4.0%
10 personnel0.0%−2.0%2.0%
20 personnel0.0%−2.6%2.6%
Other personnel0.6%−1.0%1.7%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Las Vegas Raiders · 2025
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun411
12 personnelShotgun173
12 personnelUnder Center143
11 personnelUnder Center122
13 personnelUnder Center48
12 personnelPistol16
11 personnelPistol11
13 personnelShotgun8
OtherShotgun3
OtherUnder Center2
OtherPistol1
UnknownShotgun1
ShotgunPass484
Under CenterRun217
ShotgunRun112
Under CenterPass98
PistolPass16
PistolRun12
PassFailure352
RunFailure234
PassSuccess179
RunSuccess80
PassExplosive67
RunExplosive27
Houston Texans · 2016
PersonnelFormationRun / PassOutcome111221222010OtherUnknownShotgunSinglebackI_FormEmptyPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun573
11 personnelSingleback111
21 personnelI_Form92
12 personnelSingleback90
12 personnelShotgun71
11 personnelEmpty39
22 personnelI_Form35
20 personnelI_Form28
12 personnelEmpty21
11 personnelPistol15
10 personnelShotgun14
22 personnelJumbo12
12 personnelPistol11
10 personnelSingleback9
12 personnelI_Form8
21 personnelShotgun8
OtherEmpty8
OtherSingleback7
11 personnelI_Form6
21 personnelEmpty5
21 personnelSingleback5
11 personnelUnknown4
20 personnelShotgun3
OtherShotgun3
11 personnelOther2
12 personnelUnknown2
21 personnelPistol2
OtherI_Form2
10 personnelEmpty1
UnknownUnknown1
ShotgunPass486
ShotgunRun186
SinglebackRun135
I_FormRun132
SinglebackPass87
EmptyPass72
I_FormPass39
PistolRun16
PistolPass12
JumboRun9
UnknownRun4
JumboPass3
UnknownPass3
EmptyRun2
OtherRun2
PassFailure389
RunFailure319
PassSuccess235
RunSuccess124
PassExplosive78
RunExplosive43