TEAM FINGERPRINT · COMPARE

Los Angeles Chargers 2025 vs New York Giants 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Los Angeles Chargers 2025 minus New York Giants 2016
MetricLACShiftNYG
Plays1,1381,063
Pass rate63.7%+0.6%63.1%
Shotgun rate67.1%−2.9%70.0%
Explosive rate11.0%+0.4%10.6%
Success rate43.1%+2.6%40.5%
Personnel groupings
11 personnel57.7%−34.3%92.0%
12 personnel5.5%+1.4%4.1%
21 personnel14.6%+14.6%0.0%
13 personnel1.8%+1.8%0.0%
22 personnel7.0%+7.0%0.0%
10 personnel5.4%+2.5%2.8%
01 personnel1.1%+1.1%0.0%
20 personnel6.8%+6.8%0.0%
Other personnel0.1%−0.6%0.7%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Los Angeles Chargers · 2025
PersonnelFormationRun / PassOutcome1121222012101301OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun579
21 personnelUnder Center116
22 personnelUnder Center72
11 personnelUnder Center65
10 personnelShotgun60
20 personnelShotgun40
12 personnelShotgun35
21 personnelShotgun32
20 personnelUnder Center27
12 personnelUnder Center26
21 personnelPistol18
13 personnelUnder Center17
11 personnelPistol13
01 personnelShotgun12
20 personnelPistol10
22 personnelPistol6
13 personnelShotgun4
12 personnelPistol2
22 personnelShotgun2
10 personnelUnder Center1
OtherUnder Center1
ShotgunPass612
Under CenterRun222
ShotgunRun152
Under CenterPass103
PistolRun39
PistolPass10
PassFailure395
RunFailure253
PassSuccess238
RunSuccess127
PassExplosive92
RunExplosive33
New York Giants · 2016
PersonnelFormationRun / PassOutcome111210OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun718
11 personnelSingleback184
11 personnelI_Form41
11 personnelEmpty24
12 personnelSingleback24
10 personnelShotgun15
10 personnelSingleback15
11 personnelUnknown10
12 personnelI_Form10
12 personnelShotgun10
OtherEmpty5
UnknownUnknown4
11 personnelOther1
OtherI_Form1
OtherShotgun1
ShotgunPass561
ShotgunRun183
SinglebackRun159
SinglebackPass64
I_FormRun44
EmptyPass28
UnknownPass9
I_FormPass8
UnknownRun5
EmptyRun1
OtherPass1
PassFailure376
RunFailure257
PassSuccess215
RunSuccess102
PassExplosive80
RunExplosive33