TEAM FINGERPRINT · COMPARE

Los Angeles Rams 2025 vs Miami Dolphins 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Los Angeles Rams 2025 minus Miami Dolphins 2016
MetricLAShiftMIA
Plays1,260966
Pass rate59.5%+1.6%58.0%
Shotgun rate41.8%−10.6%52.4%
Explosive rate15.6%+1.5%14.1%
Success rate50.7%+8.6%42.1%
Personnel groupings
11 personnel60.2%−16.5%76.7%
12 personnel8.9%−7.9%16.8%
13 personnel30.8%+27.7%3.1%
22 personnel0.0%−1.1%1.1%
Other personnel0.1%−2.0%2.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Los Angeles Rams · 2025
PersonnelFormationRun / PassOutcome111312OtherUnder CenterShotgunRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun459
13 personnelUnder Center347
11 personnelUnder Center295
12 personnelUnder Center83
13 personnelShotgun41
12 personnelShotgun26
11 personnelOther4
12 personnelOther3
11 personnelUnknown1
OtherShotgun1
ShotgunPass465
Under CenterRun444
Under CenterPass281
ShotgunRun62
OtherPass4
OtherRun3
UnknownRun1
PassFailure364
RunFailure257
PassSuccess248
RunSuccess195
PassExplosive138
RunExplosive58
Miami Dolphins · 2016
PersonnelFormationRun / PassOutcome11121322OtherUnknownShotgunSinglebackEmptyI_FormPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun474
11 personnelSingleback186
12 personnelSingleback115
11 personnelEmpty50
11 personnelPistol24
12 personnelShotgun22
13 personnelSingleback21
12 personnelI_Form16
OtherShotgun9
OtherEmpty8
11 personnelUnknown6
12 personnelEmpty6
13 personnelI_Form5
22 personnelI_Form5
22 personnelOther5
UnknownUnknown2
11 personnelI_Form1
12 personnelOther1
12 personnelPistol1
12 personnelUnknown1
13 personnelEmpty1
13 personnelOther1
13 personnelPistol1
13 personnelShotgun1
22 personnelUnknown1
OtherOther1
OtherPistol1
OtherSingleback1
ShotgunPass378
SinglebackRun226
ShotgunRun128
SinglebackPass97
EmptyPass64
I_FormRun21
PistolRun19
PistolPass8
OtherRun7
I_FormPass6
UnknownPass6
UnknownRun4
EmptyRun1
OtherPass1
PassFailure298
RunFailure261
PassSuccess178
RunSuccess93
PassExplosive84
RunExplosive52