TEAM FINGERPRINT · COMPARE

Kansas City Chiefs 2025 vs Indianapolis Colts 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Kansas City Chiefs 2025 minus Indianapolis Colts 2019
MetricKCShiftIND
Plays1,045998
Pass rate65.7%+8.0%57.7%
Shotgun rate77.6%+17.3%60.3%
Explosive rate11.1%−1.6%12.7%
Success rate44.4%+0.4%44.0%
Personnel groupings
11 personnel57.8%−3.9%61.7%
12 personnel30.5%+4.0%26.6%
21 personnel4.3%+0.5%3.8%
13 personnel6.5%+0.2%6.3%
10 personnel0.0%−1.2%1.2%
Other personnel0.9%+0.5%0.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Kansas City Chiefs · 2025
PersonnelFormationRun / PassOutcome11121321OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun544
12 personnelShotgun216
12 personnelUnder Center73
11 personnelUnder Center56
13 personnelUnder Center48
12 personnelPistol30
21 personnelShotgun28
13 personnelShotgun20
21 personnelUnder Center14
OtherUnder Center5
11 personnelPistol4
OtherShotgun3
21 personnelPistol2
21 personnelUnknown1
OtherPistol1
ShotgunPass630
ShotgunRun181
Under CenterRun151
Under CenterPass45
PistolRun25
PistolPass12
UnknownRun1
PassFailure371
PassSuccess226
RunFailure210
RunSuccess122
PassExplosive90
RunExplosive26
Indianapolis Colts · 2019
PersonnelFormationRun / PassOutcome1112132110OtherShotgunSinglebackEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun464
12 personnelSingleback149
11 personnelSingleback104
12 personnelShotgun94
13 personnelSingleback42
11 personnelEmpty41
21 personnelShotgun25
12 personnelEmpty14
10 personnelShotgun12
13 personnelI_Form10
12 personnelI_Form7
21 personnelSingleback7
11 personnelPistol6
13 personnelShotgun5
21 personnelPistol4
13 personnelEmpty3
13 personnelOther3
OtherEmpty2
OtherShotgun2
11 personnelI_Form1
12 personnelPistol1
21 personnelEmpty1
21 personnelI_Form1
ShotgunPass419
SinglebackRun220
ShotgunRun183
SinglebackPass82
EmptyPass61
I_FormRun14
PistolPass8
I_FormPass5
PistolRun3
OtherRun2
OtherPass1
PassFailure322
RunFailure237
PassSuccess178
RunSuccess134
PassExplosive76
RunExplosive51