TEAM FINGERPRINT · COMPARE

Indianapolis Colts 2016 vs Washington Commanders 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Indianapolis Colts 2016 minus Washington Commanders 2025
MetricINDShiftWAS
Plays1,015972
Pass rate65.6%+7.6%58.0%
Shotgun rate48.3%−22.7%71.0%
Explosive rate13.1%+0.1%13.0%
Success rate45.0%−0.7%45.7%
Personnel groupings
11 personnel60.1%+1.1%59.0%
12 personnel31.7%+1.9%29.8%
21 personnel0.0%−2.4%2.4%
13 personnel6.0%+0.6%5.5%
10 personnel0.0%−1.1%1.1%
02 personnel1.1%+1.1%0.0%
Other personnel0.9%−1.4%2.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Indianapolis Colts · 2016
PersonnelFormationRun / PassOutcome11121302OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun445
12 personnelSingleback152
12 personnelI_Form97
11 personnelEmpty75
11 personnelSingleback62
12 personnelShotgun43
13 personnelI_Form30
13 personnelSingleback24
11 personnelI_Form21
12 personnelEmpty21
02 personnelEmpty10
OtherJumbo7
12 personnelOther6
11 personnelUnknown5
13 personnelJumbo4
11 personnelOther2
12 personnelJumbo2
UnknownUnknown2
02 personnelShotgun1
12 personnelUnknown1
13 personnelEmpty1
13 personnelOther1
13 personnelShotgun1
OtherI_Form1
OtherOther1
ShotgunPass412
SinglebackRun132
I_FormRun113
SinglebackPass106
EmptyPass105
ShotgunRun78
I_FormPass36
JumboRun11
OtherRun9
UnknownPass4
UnknownRun4
EmptyRun2
JumboPass2
OtherPass1
PassFailure341
RunFailure217
PassSuccess213
PassExplosive112
RunSuccess111
RunExplosive21
Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45