TEAM FINGERPRINT · COMPARE

Green Bay Packers 2025 vs Indianapolis Colts 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Green Bay Packers 2025 minus Indianapolis Colts 2019
MetricGBShiftIND
Plays1,061998
Pass rate56.6%−1.2%57.7%
Shotgun rate56.4%−4.0%60.3%
Explosive rate14.7%+2.0%12.7%
Success rate47.4%+3.4%44.0%
Personnel groupings
11 personnel56.0%−5.7%61.7%
12 personnel30.2%+3.6%26.6%
21 personnel3.5%−0.3%3.8%
13 personnel1.3%−5.0%6.3%
10 personnel0.0%−1.2%1.2%
Other personnel0.6%+0.2%0.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Green Bay Packers · 2025
PersonnelFormationRun / PassOutcome11122113UnknownOtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun426
12 personnelUnder Center209
11 personnelUnder Center138
12 personnelShotgun80
UnknownShotgun67
12 personnelPistol31
11 personnelPistol30
21 personnelShotgun22
UnknownUnder Center22
21 personnelPistol14
13 personnelUnder Center12
OtherUnder Center5
13 personnelShotgun2
21 personnelUnder Center1
OtherShotgun1
UnknownPistol1
ShotgunPass428
Under CenterRun241
ShotgunRun170
Under CenterPass146
PistolRun50
PistolPass26
PassFailure299
RunFailure259
PassSuccess193
RunSuccess154
PassExplosive108
RunExplosive48
Indianapolis Colts · 2019
PersonnelFormationRun / PassOutcome1112132110OtherShotgunSinglebackEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun464
12 personnelSingleback149
11 personnelSingleback104
12 personnelShotgun94
13 personnelSingleback42
11 personnelEmpty41
21 personnelShotgun25
12 personnelEmpty14
10 personnelShotgun12
13 personnelI_Form10
12 personnelI_Form7
21 personnelSingleback7
11 personnelPistol6
13 personnelShotgun5
21 personnelPistol4
13 personnelEmpty3
13 personnelOther3
OtherEmpty2
OtherShotgun2
11 personnelI_Form1
12 personnelPistol1
21 personnelEmpty1
21 personnelI_Form1
ShotgunPass419
SinglebackRun220
ShotgunRun183
SinglebackPass82
EmptyPass61
I_FormRun14
PistolPass8
I_FormPass5
PistolRun3
OtherRun2
OtherPass1
PassFailure322
RunFailure237
PassSuccess178
RunSuccess134
PassExplosive76
RunExplosive51