TEAM FINGERPRINT · COMPARE

Detroit Lions 2019 vs Washington Commanders 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Detroit Lions 2019 minus Washington Commanders 2025
MetricDETShiftWAS
Plays1,009972
Pass rate63.1%+5.1%58.0%
Shotgun rate48.5%−22.5%71.0%
Explosive rate12.5%−0.5%13.0%
Success rate41.0%−4.6%45.7%
Personnel groupings
11 personnel59.8%+0.8%59.0%
12 personnel17.9%−11.9%29.8%
21 personnel10.8%+8.4%2.4%
13 personnel3.1%−2.4%5.5%
22 personnel3.3%+3.3%0.0%
10 personnel0.0%−1.1%1.1%
20 personnel1.1%+1.1%0.0%
Other personnel2.5%+0.2%2.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Detroit Lions · 2019
PersonnelFormationRun / PassOutcome111221221320OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun409
11 personnelSingleback105
12 personnelSingleback98
11 personnelEmpty83
21 personnelI_Form60
12 personnelShotgun44
22 personnelI_Form30
12 personnelI_Form28
21 personnelSingleback28
13 personnelSingleback17
21 personnelShotgun15
OtherEmpty14
OtherShotgun7
UnknownShotgun7
UnknownSingleback7
12 personnelEmpty6
13 personnelI_Form6
20 personnelI_Form6
11 personnelPistol5
12 personnelPistol5
21 personnelEmpty5
20 personnelShotgun4
OtherOther4
13 personnelShotgun3
13 personnelEmpty2
13 personnelOther2
11 personnelI_Form1
13 personnelPistol1
20 personnelPistol1
21 personnelPistol1
22 personnelEmpty1
22 personnelOther1
22 personnelSingleback1
UnknownEmpty1
UnknownOther1
ShotgunPass370
SinglebackRun148
ShotgunRun119
EmptyPass112
SinglebackPass108
I_FormRun92
I_FormPass39
OtherRun7
PistolPass7
PistolRun6
OtherPass1
PassFailure358
RunFailure237
PassSuccess186
RunSuccess102
PassExplosive93
RunExplosive33
Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45