TEAM FINGERPRINT · COMPARE

Detroit Lions 2019 vs New York Jets 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Detroit Lions 2019 minus New York Jets 2025
MetricDETShiftNYJ
Plays1,0091,001
Pass rate63.1%+2.4%60.7%
Shotgun rate48.5%−21.0%69.4%
Explosive rate12.5%+3.7%8.8%
Success rate41.0%+0.6%40.5%
Personnel groupings
11 personnel59.8%−8.2%67.9%
12 personnel17.9%−2.2%20.2%
21 personnel10.8%+1.8%9.0%
13 personnel3.1%+3.1%0.0%
22 personnel3.3%+1.2%2.1%
20 personnel1.1%+1.1%0.0%
Other personnel2.5%+2.1%0.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Detroit Lions · 2019
PersonnelFormationRun / PassOutcome111221221320OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun409
11 personnelSingleback105
12 personnelSingleback98
11 personnelEmpty83
21 personnelI_Form60
12 personnelShotgun44
22 personnelI_Form30
12 personnelI_Form28
21 personnelSingleback28
13 personnelSingleback17
21 personnelShotgun15
OtherEmpty14
OtherShotgun7
UnknownShotgun7
UnknownSingleback7
12 personnelEmpty6
13 personnelI_Form6
20 personnelI_Form6
11 personnelPistol5
12 personnelPistol5
21 personnelEmpty5
20 personnelShotgun4
OtherOther4
13 personnelShotgun3
13 personnelEmpty2
13 personnelOther2
11 personnelI_Form1
13 personnelPistol1
20 personnelPistol1
21 personnelPistol1
22 personnelEmpty1
22 personnelOther1
22 personnelSingleback1
UnknownEmpty1
UnknownOther1
ShotgunPass370
SinglebackRun148
ShotgunRun119
EmptyPass112
SinglebackPass108
I_FormRun92
I_FormPass39
OtherRun7
PistolPass7
PistolRun6
OtherPass1
PassFailure358
RunFailure237
PassSuccess186
RunSuccess102
PassExplosive93
RunExplosive33
New York Jets · 2025
PersonnelFormationRun / PassOutcome11122122OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun573
12 personnelUnder Center102
12 personnelShotgun88
11 personnelUnder Center84
21 personnelUnder Center54
21 personnelShotgun29
11 personnelPistol23
22 personnelUnder Center18
12 personnelPistol12
21 personnelPistol7
UnknownUnknown3
22 personnelShotgun2
OtherShotgun2
OtherUnder Center2
22 personnelPistol1
UnknownShotgun1
ShotgunPass498
ShotgunRun197
Under CenterRun168
Under CenterPass92
PistolRun26
PistolPass17
UnknownRun2
UnknownPass1
PassFailure366
RunFailure230
PassSuccess190
RunSuccess127
PassExplosive52
RunExplosive36