TEAM FINGERPRINT · COMPARE
Detroit Lions 2025 vs Los Angeles Chargers 2021
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is Detroit Lions 2025 minus Los Angeles Chargers 2021
| Metric | DET | Shift | LAC |
|---|---|---|---|
| Plays | 1,050 | — | 1,112 |
| Pass rate | 59.4% | −7.1% | 66.5% |
| Shotgun rate | 51.4% | −1.4% | 52.9% |
| Explosive rate | 14.6% | +1.2% | 13.4% |
| Success rate | 45.2% | −2.2% | 47.5% |
| Personnel groupings | |||
| 11 personnel | 62.2% | −2.2% | 64.4% |
| 12 personnel | 25.2% | −1.0% | 26.3% |
| 21 personnel | 3.3% | +0.5% | 2.9% |
| 13 personnel | 5.0% | +1.4% | 3.6% |
| 10 personnel | 1.9% | +1.9% | 0.0% |
| 20 personnel | 2.1% | +2.1% | 0.0% |
| Other personnel | 0.2% | −2.6% | 2.8% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
Detroit Lions · 2025
| 11 personnel → Shotgun | 443 |
|---|---|
| 12 personnel → Under Center | 213 |
| 11 personnel → Under Center | 209 |
| 12 personnel → Shotgun | 51 |
| 13 personnel → Under Center | 48 |
| 20 personnel → Shotgun | 21 |
| 21 personnel → Under Center | 17 |
| 10 personnel → Under Center | 16 |
| 21 personnel → Shotgun | 16 |
| 10 personnel → Shotgun | 4 |
| 13 personnel → Shotgun | 3 |
| 21 personnel → Other | 2 |
| 11 personnel → Other | 1 |
| 12 personnel → Unknown | 1 |
| 13 personnel → Other | 1 |
| 20 personnel → Other | 1 |
| Other → Shotgun | 1 |
| Other → Under Center | 1 |
| Unknown → Shotgun | 1 |
| Shotgun → Pass | 455 |
| Under Center → Run | 337 |
| Under Center → Pass | 167 |
| Shotgun → Run | 85 |
| Other → Run | 3 |
| Other → Pass | 2 |
| Unknown → Run | 1 |
| Pass → Failure | 322 |
| Run → Failure | 253 |
| Pass → Success | 191 |
| Run → Success | 131 |
| Pass → Explosive | 111 |
| Run → Explosive | 42 |
Los Angeles Chargers · 2021
| 11 personnel → Shotgun | 493 |
|---|---|
| 12 personnel → Singleback | 164 |
| 11 personnel → Singleback | 135 |
| 11 personnel → Empty | 65 |
| 12 personnel → Shotgun | 65 |
| 12 personnel → I_Form | 47 |
| 21 personnel → I_Form | 15 |
| 13 personnel → I_Form | 14 |
| 13 personnel → Singleback | 14 |
| 21 personnel → Shotgun | 14 |
| Other → Shotgun | 11 |
| 11 personnel → I_Form | 10 |
| 12 personnel → Pistol | 10 |
| Other → Singleback | 9 |
| 11 personnel → Pistol | 7 |
| 13 personnel → Shotgun | 5 |
| 11 personnel → Unknown | 4 |
| 12 personnel → Empty | 4 |
| 13 personnel → Other | 4 |
| Other → Other | 4 |
| 13 personnel → Empty | 3 |
| Other → I_Form | 3 |
| 11 personnel → Other | 2 |
| 12 personnel → Other | 2 |
| 21 personnel → Singleback | 2 |
| Other → Empty | 2 |
| 21 personnel → Pistol | 1 |
| Other → Pistol | 1 |
| Other → Unknown | 1 |
| Unknown → Unknown | 1 |
| Shotgun → Pass | 482 |
| Singleback → Run | 189 |
| Singleback → Pass | 135 |
| Shotgun → Run | 106 |
| Empty → Pass | 73 |
| I_Form → Run | 61 |
| I_Form → Pass | 28 |
| Pistol → Pass | 12 |
| Pistol → Run | 7 |
| Other → Pass | 6 |
| Other → Run | 6 |
| Unknown → Pass | 4 |
| Unknown → Run | 2 |
| Empty → Run | 1 |
| Pass → Failure | 370 |
| Pass → Success | 255 |
| Run → Failure | 214 |
| Run → Success | 124 |
| Pass → Explosive | 115 |
| Run → Explosive | 34 |