TEAM FINGERPRINT · COMPARE

Denver Broncos 2025 vs New York Jets 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Denver Broncos 2025 minus New York Jets 2019
MetricDENShiftNYJ
Plays1,197941
Pass rate63.2%+1.6%61.6%
Shotgun rate59.5%+2.4%57.1%
Explosive rate11.5%+0.6%10.9%
Success rate43.3%+6.5%36.8%
Personnel groupings
11 personnel65.2%−1.7%66.8%
12 personnel13.8%+2.0%11.8%
21 personnel7.6%+2.9%4.7%
13 personnel2.8%−3.1%6.0%
22 personnel7.0%+7.0%0.0%
10 personnel0.0%−4.8%4.8%
01 personnel1.7%+0.6%1.1%
20 personnel0.0%−4.1%4.1%
Other personnel1.9%+1.2%0.7%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Denver Broncos · 2025
PersonnelFormationRun / PassOutcome111221221301OtherShotgunUnder CenterPistolUnknownRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun578
11 personnelUnder Center147
12 personnelUnder Center92
22 personnelUnder Center72
21 personnelUnder Center58
12 personnelShotgun56
11 personnelPistol28
11 personnelUnknown27
21 personnelShotgun25
01 personnelShotgun19
13 personnelUnder Center19
12 personnelPistol15
13 personnelShotgun13
OtherUnder Center12
22 personnelShotgun11
OtherShotgun10
21 personnelPistol8
12 personnelUnknown2
13 personnelPistol2
01 personnelUnknown1
22 personnelUnknown1
OtherUnknown1
ShotgunPass592
Under CenterRun295
ShotgunRun120
Under CenterPass105
UnknownPass32
PistolPass28
PistolRun25
PassFailure428
RunFailure251
PassSuccess233
RunSuccess147
PassExplosive96
RunExplosive42
New York Jets · 2019
PersonnelFormationRun / PassOutcome11121310212001OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun441
11 personnelSingleback115
12 personnelSingleback71
11 personnelEmpty47
13 personnelSingleback40
10 personnelShotgun34
20 personnelShotgun29
12 personnelI_Form28
21 personnelShotgun20
11 personnelI_Form18
21 personnelSingleback15
13 personnelI_Form10
01 personnelEmpty8
11 personnelPistol7
12 personnelShotgun7
10 personnelPistol6
10 personnelEmpty5
20 personnelEmpty5
12 personnelEmpty4
13 personnelEmpty3
20 personnelPistol3
21 personnelEmpty3
01 personnelShotgun2
13 personnelShotgun2
20 personnelI_Form2
21 personnelI_Form2
21 personnelOther2
21 personnelPistol2
OtherShotgun2
OtherSingleback2
11 personnelOther1
12 personnelOther1
13 personnelOther1
OtherEmpty1
OtherI_Form1
OtherOther1
ShotgunPass399
SinglebackRun157
ShotgunRun138
SinglebackPass86
EmptyPass75
I_FormRun49
I_FormPass12
PistolRun10
PistolPass8
OtherRun6
EmptyRun1
PassFailure352
RunFailure243
PassSuccess147
RunSuccess96
PassExplosive81
RunExplosive22