TEAM FINGERPRINT · COMPARE

Denver Broncos 2020 vs Miami Dolphins 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Denver Broncos 2020 minus Miami Dolphins 2025
MetricDENShiftMIA
Plays1,016939
Pass rate60.1%+3.7%56.4%
Shotgun rate60.7%+7.7%53.0%
Explosive rate13.2%−0.7%13.8%
Success rate38.8%−3.2%42.0%
Personnel groupings
11 personnel67.2%+28.6%38.7%
12 personnel21.6%+10.4%11.2%
21 personnel3.8%−25.3%29.2%
13 personnel4.1%+4.1%0.0%
22 personnel2.5%−5.5%8.0%
10 personnel0.0%−5.2%5.2%
20 personnel0.0%−6.2%6.2%
Other personnel0.7%−0.9%1.6%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Denver Broncos · 2020
PersonnelFormationRun / PassOutcome1112132122OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun531
12 personnelSingleback112
11 personnelSingleback109
12 personnelShotgun81
11 personnelEmpty33
13 personnelSingleback24
21 personnelI_Form18
12 personnelI_Form17
22 personnelI_Form14
13 personnelI_Form12
21 personnelWildcat10
22 personnelWildcat9
21 personnelSingleback6
11 personnelPistol5
OtherOther5
12 personnelEmpty4
11 personnelI_Form3
12 personnelPistol3
13 personnelShotgun3
21 personnelPistol3
11 personnelUnknown2
13 personnelOther2
21 personnelShotgun2
22 personnelSingleback2
12 personnelUnknown1
12 personnelWildcat1
13 personnelUnknown1
OtherSingleback1
OtherWildcat1
UnknownUnknown1
ShotgunPass460
SinglebackRun180
ShotgunRun157
SinglebackPass74
EmptyPass36
I_FormRun35
I_FormPass29
WildcatRun20
PistolPass6
PistolRun5
OtherRun4
OtherPass3
UnknownRun3
UnknownPass2
EmptyRun1
WildcatPass1
PassFailure368
RunFailure254
PassSuccess156
RunSuccess104
PassExplosive87
RunExplosive47
Miami Dolphins · 2025
PersonnelFormationRun / PassOutcome112112222010OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun265
21 personnelUnder Center136
21 personnelShotgun77
12 personnelShotgun64
21 personnelPistol61
11 personnelPistol51
11 personnelUnder Center47
10 personnelShotgun42
22 personnelUnder Center32
20 personnelUnder Center28
12 personnelPistol27
22 personnelShotgun25
20 personnelShotgun19
22 personnelPistol18
12 personnelUnder Center14
20 personnelPistol11
OtherPistol6
OtherShotgun6
10 personnelPistol4
10 personnelUnder Center3
OtherUnder Center3
ShotgunPass391
Under CenterRun174
PistolRun128
ShotgunRun107
Under CenterPass89
PistolPass50
PassFailure300
RunFailure245
PassSuccess154
RunSuccess110
PassExplosive76
RunExplosive54