TEAM FINGERPRINT · COMPARE

Dallas Cowboys 2025 vs New York Jets 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Dallas Cowboys 2025 minus New York Jets 2019
MetricDALShiftNYJ
Plays1,101941
Pass rate61.9%+0.2%61.6%
Shotgun rate60.7%+3.6%57.1%
Explosive rate12.9%+2.0%10.9%
Success rate46.5%+9.7%36.8%
Personnel groupings
11 personnel67.8%+0.9%66.8%
12 personnel17.3%+5.5%11.8%
21 personnel8.1%+3.4%4.7%
13 personnel1.6%−4.3%6.0%
22 personnel3.5%+3.5%0.0%
10 personnel0.0%−4.8%4.8%
01 personnel0.0%−1.1%1.1%
20 personnel0.0%−4.1%4.1%
Other personnel1.7%+1.0%0.7%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Dallas Cowboys · 2025
PersonnelFormationRun / PassOutcome1112212213OtherUnknownShotgunUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun599
12 personnelUnder Center144
11 personnelUnder Center139
21 personnelUnder Center66
12 personnelShotgun46
22 personnelUnder Center36
13 personnelUnder Center16
21 personnelPistol12
21 personnelShotgun11
OtherUnder Center9
OtherShotgun8
11 personnelPistol7
13 personnelShotgun2
22 personnelShotgun2
OtherPistol2
11 personnelUnknown1
UnknownUnknown1
ShotgunPass527
Under CenterRun267
Under CenterPass143
ShotgunRun141
PistolRun11
PistolPass10
UnknownPass1
UnknownRun1
PassFailure352
RunFailure237
PassSuccess226
RunSuccess144
PassExplosive103
RunExplosive39
New York Jets · 2019
PersonnelFormationRun / PassOutcome11121310212001OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun441
11 personnelSingleback115
12 personnelSingleback71
11 personnelEmpty47
13 personnelSingleback40
10 personnelShotgun34
20 personnelShotgun29
12 personnelI_Form28
21 personnelShotgun20
11 personnelI_Form18
21 personnelSingleback15
13 personnelI_Form10
01 personnelEmpty8
11 personnelPistol7
12 personnelShotgun7
10 personnelPistol6
10 personnelEmpty5
20 personnelEmpty5
12 personnelEmpty4
13 personnelEmpty3
20 personnelPistol3
21 personnelEmpty3
01 personnelShotgun2
13 personnelShotgun2
20 personnelI_Form2
21 personnelI_Form2
21 personnelOther2
21 personnelPistol2
OtherShotgun2
OtherSingleback2
11 personnelOther1
12 personnelOther1
13 personnelOther1
OtherEmpty1
OtherI_Form1
OtherOther1
ShotgunPass399
SinglebackRun157
ShotgunRun138
SinglebackPass86
EmptyPass75
I_FormRun49
I_FormPass12
PistolRun10
PistolPass8
OtherRun6
EmptyRun1
PassFailure352
RunFailure243
PassSuccess147
RunSuccess96
PassExplosive81
RunExplosive22