TEAM FINGERPRINT · COMPARE

Cleveland Browns 2025 vs Green Bay Packers 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Cleveland Browns 2025 minus Green Bay Packers 2016
MetricCLEShiftGB
Plays1,0241,205
Pass rate62.4%−7.1%69.5%
Shotgun rate65.7%+6.4%59.3%
Explosive rate9.9%−3.8%13.7%
Success rate34.6%−10.5%45.1%
Personnel groupings
11 personnel45.5%−4.9%50.4%
12 personnel44.5%+37.0%7.6%
21 personnel1.3%−5.0%6.3%
13 personnel4.7%+4.7%0.0%
22 personnel0.0%−1.2%1.2%
10 personnel0.0%−3.7%3.7%
01 personnel0.0%−19.5%19.5%
20 personnel0.0%−6.2%6.2%
00 personnel0.0%−3.8%3.8%
Other personnel1.5%+0.1%1.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Cleveland Browns · 2025
PersonnelFormationRun / PassOutcome11121321UnknownOtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun367
12 personnelShotgun260
12 personnelUnder Center181
11 personnelUnder Center94
13 personnelUnder Center28
UnknownUnder Center23
13 personnelShotgun20
12 personnelPistol15
OtherShotgun14
21 personnelShotgun10
11 personnelPistol5
21 personnelPistol3
UnknownShotgun2
OtherUnder Center1
UnknownUnknown1
ShotgunPass535
Under CenterRun235
ShotgunRun138
Under CenterPass92
PistolRun12
PistolPass11
UnknownPass1
PassFailure419
RunFailure251
PassSuccess150
RunSuccess103
PassExplosive70
RunExplosive31
Green Bay Packers · 2016
PersonnelFormationRun / PassOutcome1101122120001022OtherShotgunI_FormEmptySinglebackPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun472
01 personnelShotgun153
21 personnelI_Form58
01 personnelEmpty53
11 personnelSingleback53
12 personnelSingleback47
20 personnelI_Form40
11 personnelEmpty37
00 personnelEmpty27
10 personnelShotgun26
11 personnelPistol23
20 personnelShotgun20
11 personnelI_Form19
12 personnelShotgun18
00 personnelShotgun16
20 personnelPistol15
01 personnelSingleback14
10 personnelI_Form10
12 personnelI_Form10
21 personnelShotgun9
22 personnelI_Form9
12 personnelPistol8
01 personnelPistol7
OtherI_Form6
01 personnelI_Form5
10 personnelPistol5
12 personnelEmpty5
21 personnelPistol5
OtherPistol5
01 personnelUnknown3
11 personnelUnknown3
22 personnelPistol3
OtherEmpty3
10 personnelEmpty2
12 personnelOther2
21 personnelEmpty2
22 personnelOther2
OtherSingleback2
00 personnelI_Form1
00 personnelSingleback1
00 personnelUnknown1
10 personnelSingleback1
12 personnelUnknown1
21 personnelSingleback1
21 personnelUnknown1
22 personnelShotgun1
ShotgunPass580
ShotgunRun135
EmptyPass129
I_FormRun101
SinglebackRun64
PistolRun60
I_FormPass57
SinglebackPass55
PistolPass11
UnknownPass5
UnknownRun4
OtherRun3
OtherPass1
PassFailure429
PassSuccess284
RunFailure233
PassExplosive125
RunSuccess94
RunExplosive40