TEAM FINGERPRINT · COMPARE

Cincinnati Bengals 2025 vs Miami Dolphins 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Cincinnati Bengals 2025 minus Miami Dolphins 2016
MetricCINShiftMIA
Plays1,044966
Pass rate65.8%+7.8%58.0%
Shotgun rate79.7%+27.3%52.4%
Explosive rate11.9%−2.2%14.1%
Success rate45.5%+3.4%42.1%
Personnel groupings
11 personnel65.2%−11.5%76.7%
12 personnel30.3%+13.5%16.8%
21 personnel1.9%+1.9%0.0%
13 personnel0.0%−3.1%3.1%
22 personnel0.0%−1.1%1.1%
Other personnel2.6%+0.5%2.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Cincinnati Bengals · 2025
PersonnelFormationRun / PassOutcome111221OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun600
12 personnelShotgun200
12 personnelUnder Center100
11 personnelUnder Center68
OtherShotgun23
12 personnelPistol16
11 personnelPistol13
21 personnelShotgun9
21 personnelUnder Center9
OtherUnder Center4
21 personnelPistol2
ShotgunPass624
ShotgunRun208
Under CenterRun132
Under CenterPass49
PistolRun17
PistolPass14
PassFailure374
PassSuccess223
RunFailure195
RunSuccess128
PassExplosive90
RunExplosive34
Miami Dolphins · 2016
PersonnelFormationRun / PassOutcome11121322OtherUnknownShotgunSinglebackEmptyI_FormPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun474
11 personnelSingleback186
12 personnelSingleback115
11 personnelEmpty50
11 personnelPistol24
12 personnelShotgun22
13 personnelSingleback21
12 personnelI_Form16
OtherShotgun9
OtherEmpty8
11 personnelUnknown6
12 personnelEmpty6
13 personnelI_Form5
22 personnelI_Form5
22 personnelOther5
UnknownUnknown2
11 personnelI_Form1
12 personnelOther1
12 personnelPistol1
12 personnelUnknown1
13 personnelEmpty1
13 personnelOther1
13 personnelPistol1
13 personnelShotgun1
22 personnelUnknown1
OtherOther1
OtherPistol1
OtherSingleback1
ShotgunPass378
SinglebackRun226
ShotgunRun128
SinglebackPass97
EmptyPass64
I_FormRun21
PistolRun19
PistolPass8
OtherRun7
I_FormPass6
UnknownPass6
UnknownRun4
EmptyRun1
OtherPass1
PassFailure298
RunFailure261
PassSuccess178
RunSuccess93
PassExplosive84
RunExplosive52