TEAM FINGERPRINT · COMPARE

Chicago Bears 2021 vs Los Angeles Chargers 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Chicago Bears 2021 minus Los Angeles Chargers 2025
MetricCHIShiftLAC
Plays1,0631,138
Pass rate61.6%−2.1%63.7%
Shotgun rate55.8%−11.3%67.1%
Explosive rate11.8%+0.8%11.0%
Success rate41.1%−1.9%43.1%
Personnel groupings
11 personnel65.1%+7.4%57.7%
12 personnel24.0%+18.5%5.5%
21 personnel1.3%−13.3%14.6%
13 personnel6.4%+4.6%1.8%
22 personnel0.0%−7.0%7.0%
10 personnel1.5%−3.9%5.4%
01 personnel0.0%−1.1%1.1%
20 personnel0.0%−6.8%6.8%
Other personnel1.7%+1.6%0.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Chicago Bears · 2021
PersonnelFormationRun / PassOutcome1112131021OtherShotgunSinglebackEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun478
12 personnelSingleback138
11 personnelSingleback134
12 personnelShotgun90
11 personnelEmpty60
13 personnelSingleback39
13 personnelEmpty11
13 personnelShotgun11
12 personnelEmpty10
10 personnelSingleback9
11 personnelOther8
12 personnelI_Form8
OtherEmpty7
11 personnelWildcat6
10 personnelShotgun5
21 personnelShotgun5
OtherWildcat5
11 personnelUnknown4
12 personnelWildcat4
13 personnelI_Form4
21 personnelI_Form4
21 personnelSingleback4
OtherShotgun4
12 personnelOther3
13 personnelWildcat3
10 personnelEmpty2
11 personnelI_Form2
12 personnelUnknown2
21 personnelOther1
OtherOther1
OtherSingleback1
ShotgunPass444
SinglebackRun218
ShotgunRun149
SinglebackPass107
EmptyPass88
WildcatRun16
I_FormRun13
OtherRun8
I_FormPass5
OtherPass5
UnknownPass4
EmptyRun2
UnknownRun2
WildcatPass2
PassFailure373
RunFailure253
PassSuccess195
RunSuccess117
PassExplosive87
RunExplosive38
Los Angeles Chargers · 2025
PersonnelFormationRun / PassOutcome1121222012101301OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun579
21 personnelUnder Center116
22 personnelUnder Center72
11 personnelUnder Center65
10 personnelShotgun60
20 personnelShotgun40
12 personnelShotgun35
21 personnelShotgun32
20 personnelUnder Center27
12 personnelUnder Center26
21 personnelPistol18
13 personnelUnder Center17
11 personnelPistol13
01 personnelShotgun12
20 personnelPistol10
22 personnelPistol6
13 personnelShotgun4
12 personnelPistol2
22 personnelShotgun2
10 personnelUnder Center1
OtherUnder Center1
ShotgunPass612
Under CenterRun222
ShotgunRun152
Under CenterPass103
PistolRun39
PistolPass10
PassFailure395
RunFailure253
PassSuccess238
RunSuccess127
PassExplosive92
RunExplosive33