TEAM FINGERPRINT · COMPARE

Chicago Bears 2019 vs Atlanta Falcons 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Chicago Bears 2019 minus Atlanta Falcons 2025
MetricCHIShiftATL
Plays1,0111,032
Pass rate63.9%+7.4%56.5%
Shotgun rate66.7%+19.1%47.6%
Explosive rate9.5%−3.5%13.0%
Success rate40.4%−3.3%43.7%
Personnel groupings
11 personnel63.0%+17.5%45.5%
12 personnel11.5%−26.2%37.7%
21 personnel11.6%+2.3%9.3%
13 personnel0.0%−7.0%7.0%
10 personnel6.0%+6.0%0.0%
01 personnel1.2%+1.2%0.0%
20 personnel4.3%+4.3%0.0%
Other personnel2.5%+2.0%0.5%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Chicago Bears · 2019
PersonnelFormationRun / PassOutcome112112102001OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun475
21 personnelShotgun93
11 personnelSingleback84
11 personnelEmpty47
12 personnelI_Form47
10 personnelShotgun42
20 personnelShotgun37
12 personnelSingleback36
12 personnelShotgun21
10 personnelEmpty17
11 personnelI_Form17
21 personnelSingleback14
11 personnelPistol11
01 personnelEmpty7
12 personnelOther7
21 personnelEmpty6
OtherI_Form6
OtherShotgun5
OtherSingleback5
01 personnelSingleback4
OtherOther4
11 personnelOther3
12 personnelEmpty3
20 personnelEmpty3
OtherEmpty3
10 personnelSingleback2
12 personnelPistol2
21 personnelI_Form2
21 personnelPistol2
OtherPistol2
01 personnelShotgun1
20 personnelI_Form1
20 personnelPistol1
20 personnelSingleback1
ShotgunPass489
ShotgunRun185
SinglebackRun91
EmptyPass83
I_FormRun60
SinglebackPass55
I_FormPass13
OtherRun13
PistolRun13
PistolPass5
EmptyRun3
OtherPass1
PassFailure363
RunFailure240
PassSuccess212
RunSuccess100
PassExplosive71
RunExplosive25
Atlanta Falcons · 2025
PersonnelFormationRun / PassOutcome11122113OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun327
12 personnelPistol165
11 personnelPistol114
12 personnelUnder Center113
12 personnelShotgun111
13 personnelUnder Center50
21 personnelShotgun49
21 personnelPistol42
11 personnelUnder Center28
13 personnelPistol19
21 personnelUnder Center5
13 personnelShotgun3
OtherPistol2
OtherUnder Center2
11 personnelUnknown1
OtherShotgun1
ShotgunPass448
PistolRun268
Under CenterRun137
PistolPass74
Under CenterPass61
ShotgunRun43
UnknownRun1
PassFailure319
RunFailure262
PassSuccess181
RunSuccess136
PassExplosive83
RunExplosive51