TEAM FINGERPRINT · COMPARE

Buffalo Bills 2025 vs New York Jets 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Buffalo Bills 2025 minus New York Jets 2019
MetricBUFShiftNYJ
Plays1,194941
Pass rate56.0%−5.6%61.6%
Shotgun rate49.7%−7.3%57.1%
Explosive rate15.3%+4.4%10.9%
Success rate48.8%+12.1%36.8%
Personnel groupings
11 personnel62.3%−4.5%66.8%
12 personnel11.5%−0.3%11.8%
21 personnel8.9%+4.2%4.7%
13 personnel5.3%−0.7%6.0%
22 personnel11.0%+11.0%0.0%
10 personnel0.0%−4.8%4.8%
01 personnel0.0%−1.1%1.1%
20 personnel0.0%−4.1%4.1%
Other personnel1.1%+0.3%0.7%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Buffalo Bills · 2025
PersonnelFormationRun / PassOutcome1112222113OtherShotgunUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun510
11 personnelUnder Center227
22 personnelUnder Center123
12 personnelUnder Center92
21 personnelUnder Center83
13 personnelUnder Center57
12 personnelShotgun43
21 personnelShotgun16
OtherShotgun11
22 personnelShotgun8
21 personnelPistol7
11 personnelPistol6
13 personnelShotgun6
OtherUnder Center2
11 personnelUnknown1
12 personnelPistol1
12 personnelUnknown1
ShotgunPass488
Under CenterRun413
Under CenterPass171
ShotgunRun106
PistolPass10
PistolRun4
UnknownRun2
PassFailure338
RunFailure273
PassSuccess210
RunSuccess190
PassExplosive121
RunExplosive62
New York Jets · 2019
PersonnelFormationRun / PassOutcome11121310212001OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun441
11 personnelSingleback115
12 personnelSingleback71
11 personnelEmpty47
13 personnelSingleback40
10 personnelShotgun34
20 personnelShotgun29
12 personnelI_Form28
21 personnelShotgun20
11 personnelI_Form18
21 personnelSingleback15
13 personnelI_Form10
01 personnelEmpty8
11 personnelPistol7
12 personnelShotgun7
10 personnelPistol6
10 personnelEmpty5
20 personnelEmpty5
12 personnelEmpty4
13 personnelEmpty3
20 personnelPistol3
21 personnelEmpty3
01 personnelShotgun2
13 personnelShotgun2
20 personnelI_Form2
21 personnelI_Form2
21 personnelOther2
21 personnelPistol2
OtherShotgun2
OtherSingleback2
11 personnelOther1
12 personnelOther1
13 personnelOther1
OtherEmpty1
OtherI_Form1
OtherOther1
ShotgunPass399
SinglebackRun157
ShotgunRun138
SinglebackPass86
EmptyPass75
I_FormRun49
I_FormPass12
PistolRun10
PistolPass8
OtherRun6
EmptyRun1
PassFailure352
RunFailure243
PassSuccess147
RunSuccess96
PassExplosive81
RunExplosive22