TEAM FINGERPRINT · COMPARE

Buffalo Bills 2020 vs Los Angeles Chargers 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Buffalo Bills 2020 minus Los Angeles Chargers 2025
MetricBUFShiftLAC
Plays1,1851,138
Pass rate66.6%+2.9%63.7%
Shotgun rate56.2%−10.9%67.1%
Explosive rate15.4%+4.4%11.0%
Success rate49.7%+6.6%43.1%
Personnel groupings
11 personnel72.6%+14.8%57.7%
12 personnel7.8%+2.2%5.5%
21 personnel0.0%−14.6%14.6%
13 personnel1.0%−0.8%1.8%
22 personnel0.0%−7.0%7.0%
10 personnel16.4%+11.0%5.4%
01 personnel0.0%−1.1%1.1%
20 personnel1.4%−5.4%6.8%
Other personnel0.8%+0.8%0.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Buffalo Bills · 2020
PersonnelFormationRun / PassOutcome1110122013OtherUnknownShotgunSinglebackEmptyPistolI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun505
11 personnelSingleback194
10 personnelShotgun132
11 personnelEmpty93
12 personnelSingleback64
11 personnelPistol40
10 personnelEmpty36
11 personnelI_Form22
10 personnelPistol16
20 personnelShotgun14
12 personnelShotgun12
12 personnelI_Form11
10 personnelSingleback9
13 personnelI_Form6
13 personnelOther5
OtherEmpty4
11 personnelOther3
11 personnelUnknown3
OtherOther3
12 personnelEmpty2
12 personnelOther2
OtherShotgun2
10 personnelOther1
12 personnelUnknown1
13 personnelShotgun1
20 personnelOther1
20 personnelPistol1
OtherI_Form1
UnknownUnknown1
ShotgunPass529
SinglebackRun177
ShotgunRun137
EmptyPass129
SinglebackPass90
PistolRun40
I_FormRun25
PistolPass17
I_FormPass15
OtherRun8
OtherPass7
EmptyRun6
UnknownRun3
UnknownPass2
PassFailure365
PassSuccess292
RunFailure231
PassExplosive132
RunSuccess115
RunExplosive50
Los Angeles Chargers · 2025
PersonnelFormationRun / PassOutcome1121222012101301OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun579
21 personnelUnder Center116
22 personnelUnder Center72
11 personnelUnder Center65
10 personnelShotgun60
20 personnelShotgun40
12 personnelShotgun35
21 personnelShotgun32
20 personnelUnder Center27
12 personnelUnder Center26
21 personnelPistol18
13 personnelUnder Center17
11 personnelPistol13
01 personnelShotgun12
20 personnelPistol10
22 personnelPistol6
13 personnelShotgun4
12 personnelPistol2
22 personnelShotgun2
10 personnelUnder Center1
OtherUnder Center1
ShotgunPass612
Under CenterRun222
ShotgunRun152
Under CenterPass103
PistolRun39
PistolPass10
PassFailure395
RunFailure253
PassSuccess238
RunSuccess127
PassExplosive92
RunExplosive33