TEAM FINGERPRINT · COMPARE

Buffalo Bills 2021 vs Indianapolis Colts 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Buffalo Bills 2021 minus Indianapolis Colts 2025
MetricBUFShiftIND
Plays1,2331,004
Pass rate64.6%+5.0%59.7%
Shotgun rate64.9%−3.9%68.8%
Explosive rate13.9%+0.0%13.8%
Success rate48.7%+2.2%46.4%
Personnel groupings
11 personnel72.3%+8.8%63.4%
12 personnel6.6%−19.8%26.4%
21 personnel10.6%+10.6%0.0%
13 personnel0.0%−8.9%8.9%
10 personnel7.1%+7.1%0.0%
20 personnel1.3%+1.3%0.0%
Other personnel2.0%+0.9%1.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Buffalo Bills · 2021
PersonnelFormationRun / PassOutcome1121101220OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun683
11 personnelSingleback117
10 personnelShotgun68
21 personnelI_Form58
11 personnelEmpty56
12 personnelSingleback56
21 personnelSingleback40
21 personnelShotgun26
11 personnelPistol14
12 personnelShotgun14
10 personnelEmpty12
11 personnelI_Form12
20 personnelI_Form10
OtherEmpty9
11 personnelOther7
OtherOther7
10 personnelSingleback6
21 personnelOther6
OtherShotgun6
12 personnelI_Form5
12 personnelPistol3
20 personnelShotgun3
10 personnelPistol2
11 personnelUnknown2
12 personnelUnknown2
20 personnelSingleback2
12 personnelEmpty1
20 personnelUnknown1
21 personnelEmpty1
OtherPistol1
OtherSingleback1
OtherUnknown1
UnknownUnknown1
ShotgunPass590
ShotgunRun210
SinglebackRun143
SinglebackPass79
EmptyPass75
I_FormRun51
I_FormPass34
OtherRun14
PistolPass11
PistolRun9
OtherPass6
UnknownRun5
EmptyRun4
UnknownPass2
PassFailure385
PassSuccess289
RunFailure248
RunSuccess140
PassExplosive123
RunExplosive48
Indianapolis Colts · 2025
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun538
12 personnelUnder Center129
12 personnelShotgun120
11 personnelUnder Center85
13 personnelUnder Center58
13 personnelShotgun26
12 personnelPistol16
11 personnelPistol14
OtherShotgun7
13 personnelPistol5
OtherPistol3
UnknownUnknown2
OtherUnder Center1
ShotgunPass493
ShotgunRun198
Under CenterRun180
Under CenterPass93
PistolRun26
PistolPass12
UnknownPass1
UnknownRun1
PassFailure315
RunFailure223
PassSuccess185
RunSuccess142
PassExplosive99
RunExplosive40