TEAM FINGERPRINT · COMPARE
Buffalo Bills 2025 vs Dallas Cowboys 2016
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is Buffalo Bills 2025 minus Dallas Cowboys 2016
| Metric | BUF | Shift | DAL |
|---|---|---|---|
| Plays | 1,194 | — | 1,055 |
| Pass rate | 56.0% | +1.2% | 54.8% |
| Shotgun rate | 49.7% | +10.9% | 38.9% |
| Explosive rate | 15.3% | +0.1% | 15.3% |
| Success rate | 48.8% | −0.1% | 48.9% |
| Personnel groupings | |||
| 11 personnel | 62.3% | +0.4% | 61.9% |
| 12 personnel | 11.5% | −8.5% | 20.0% |
| 21 personnel | 8.9% | +0.4% | 8.4% |
| 13 personnel | 5.3% | +3.5% | 1.8% |
| 22 personnel | 11.0% | +6.9% | 4.1% |
| 01 personnel | 0.0% | −3.6% | 3.6% |
| Other personnel | 1.1% | +1.0% | 0.1% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
Buffalo Bills · 2025
| 11 personnel → Shotgun | 510 |
|---|---|
| 11 personnel → Under Center | 227 |
| 22 personnel → Under Center | 123 |
| 12 personnel → Under Center | 92 |
| 21 personnel → Under Center | 83 |
| 13 personnel → Under Center | 57 |
| 12 personnel → Shotgun | 43 |
| 21 personnel → Shotgun | 16 |
| Other → Shotgun | 11 |
| 22 personnel → Shotgun | 8 |
| 21 personnel → Pistol | 7 |
| 11 personnel → Pistol | 6 |
| 13 personnel → Shotgun | 6 |
| Other → Under Center | 2 |
| 11 personnel → Unknown | 1 |
| 12 personnel → Pistol | 1 |
| 12 personnel → Unknown | 1 |
| Shotgun → Pass | 488 |
| Under Center → Run | 413 |
| Under Center → Pass | 171 |
| Shotgun → Run | 106 |
| Pistol → Pass | 10 |
| Pistol → Run | 4 |
| Unknown → Run | 2 |
| Pass → Failure | 338 |
| Run → Failure | 273 |
| Pass → Success | 210 |
| Run → Success | 190 |
| Pass → Explosive | 121 |
| Run → Explosive | 62 |
Dallas Cowboys · 2016
| 11 personnel → Shotgun | 385 |
|---|---|
| 12 personnel → Singleback | 167 |
| 11 personnel → Singleback | 166 |
| 11 personnel → Empty | 65 |
| 21 personnel → I_Form | 60 |
| 01 personnel → Empty | 35 |
| 22 personnel → I_Form | 31 |
| 13 personnel → Singleback | 15 |
| 11 personnel → I_Form | 14 |
| 21 personnel → Shotgun | 14 |
| 11 personnel → Unknown | 13 |
| 12 personnel → I_Form | 13 |
| 11 personnel → Other | 10 |
| 12 personnel → Jumbo | 10 |
| 12 personnel → Shotgun | 9 |
| 12 personnel → Unknown | 8 |
| 22 personnel → Jumbo | 8 |
| 21 personnel → Empty | 7 |
| 21 personnel → Singleback | 6 |
| 22 personnel → Unknown | 4 |
| 12 personnel → Empty | 3 |
| 01 personnel → Shotgun | 2 |
| 13 personnel → Empty | 2 |
| 13 personnel → Jumbo | 2 |
| 21 personnel → Unknown | 2 |
| 01 personnel → Unknown | 1 |
| 12 personnel → Other | 1 |
| Other → Empty | 1 |
| Unknown → Unknown | 1 |
| Shotgun → Pass | 333 |
| Singleback → Run | 267 |
| Empty → Pass | 112 |
| I_Form → Run | 93 |
| Singleback → Pass | 87 |
| Shotgun → Run | 77 |
| I_Form → Pass | 25 |
| Jumbo → Run | 18 |
| Unknown → Run | 16 |
| Unknown → Pass | 13 |
| Other → Pass | 6 |
| Other → Run | 5 |
| Jumbo → Pass | 2 |
| Empty → Run | 1 |
| Pass → Failure | 276 |
| Run → Failure | 263 |
| Pass → Success | 206 |
| Run → Success | 149 |
| Pass → Explosive | 96 |
| Run → Explosive | 65 |