TEAM FINGERPRINT · COMPARE

Baltimore Ravens 2025 vs New York Jets 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Baltimore Ravens 2025 minus New York Jets 2019
MetricBALShiftNYJ
Plays954941
Pass rate52.5%−9.1%61.6%
Shotgun rate59.6%+2.6%57.1%
Explosive rate14.4%+3.4%10.9%
Success rate44.5%+7.8%36.8%
Personnel groupings
11 personnel30.4%−36.4%66.8%
12 personnel35.3%+23.5%11.8%
21 personnel18.4%+13.8%4.7%
13 personnel5.9%−0.1%6.0%
22 personnel9.0%+9.0%0.0%
10 personnel0.0%−4.8%4.8%
01 personnel0.0%−1.1%1.1%
20 personnel0.0%−4.1%4.1%
Other personnel0.9%+0.2%0.7%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Baltimore Ravens · 2025
PersonnelFormationRun / PassOutcome1211212213OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun261
12 personnelShotgun243
21 personnelUnder Center112
22 personnelUnder Center77
12 personnelUnder Center72
13 personnelUnder Center48
21 personnelShotgun47
12 personnelPistol22
11 personnelUnder Center20
21 personnelPistol17
11 personnelPistol9
13 personnelShotgun7
22 personnelShotgun6
OtherShotgun5
OtherUnder Center4
22 personnelPistol3
13 personnelPistol1
ShotgunPass415
Under CenterRun252
ShotgunRun154
Under CenterPass81
PistolRun47
PistolPass5
PassFailure268
RunFailure261
PassSuccess155
RunSuccess133
PassExplosive78
RunExplosive59
New York Jets · 2019
PersonnelFormationRun / PassOutcome11121310212001OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun441
11 personnelSingleback115
12 personnelSingleback71
11 personnelEmpty47
13 personnelSingleback40
10 personnelShotgun34
20 personnelShotgun29
12 personnelI_Form28
21 personnelShotgun20
11 personnelI_Form18
21 personnelSingleback15
13 personnelI_Form10
01 personnelEmpty8
11 personnelPistol7
12 personnelShotgun7
10 personnelPistol6
10 personnelEmpty5
20 personnelEmpty5
12 personnelEmpty4
13 personnelEmpty3
20 personnelPistol3
21 personnelEmpty3
01 personnelShotgun2
13 personnelShotgun2
20 personnelI_Form2
21 personnelI_Form2
21 personnelOther2
21 personnelPistol2
OtherShotgun2
OtherSingleback2
11 personnelOther1
12 personnelOther1
13 personnelOther1
OtherEmpty1
OtherI_Form1
OtherOther1
ShotgunPass399
SinglebackRun157
ShotgunRun138
SinglebackPass86
EmptyPass75
I_FormRun49
I_FormPass12
PistolRun10
PistolPass8
OtherRun6
EmptyRun1
PassFailure352
RunFailure243
PassSuccess147
RunSuccess96
PassExplosive81
RunExplosive22