TEAM FINGERPRINT · COMPARE

Atlanta Falcons 2025 vs Washington Commanders 2022

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Atlanta Falcons 2025 minus Washington Commanders 2022
MetricATLShiftWAS
Plays1,0321,128
Pass rate56.5%+0.8%55.7%
Shotgun rate47.6%−9.7%57.3%
Explosive rate13.0%+1.1%11.9%
Success rate43.7%+3.3%40.4%
Personnel groupings
11 personnel45.5%−24.5%70.0%
12 personnel37.7%+15.5%22.2%
21 personnel9.3%+9.3%0.0%
13 personnel7.0%+1.1%5.9%
Other personnel0.5%−1.5%2.0%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Atlanta Falcons · 2025
PersonnelFormationRun / PassOutcome11122113OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun327
12 personnelPistol165
11 personnelPistol114
12 personnelUnder Center113
12 personnelShotgun111
13 personnelUnder Center50
21 personnelShotgun49
21 personnelPistol42
11 personnelUnder Center28
13 personnelPistol19
21 personnelUnder Center5
13 personnelShotgun3
OtherPistol2
OtherUnder Center2
11 personnelUnknown1
OtherShotgun1
ShotgunPass448
PistolRun268
Under CenterRun137
PistolPass74
Under CenterPass61
ShotgunRun43
UnknownRun1
PassFailure319
RunFailure262
PassSuccess181
RunSuccess136
PassExplosive83
RunExplosive51
Washington Commanders · 2022
PersonnelFormationRun / PassOutcome111213OtherShotgunSinglebackEmptyPistolI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun524
11 personnelEmpty114
11 personnelSingleback113
12 personnelSingleback105
12 personnelShotgun102
13 personnelSingleback46
11 personnelPistol27
12 personnelI_Form20
12 personnelPistol19
13 personnelShotgun11
OtherShotgun9
11 personnelI_Form8
OtherI_Form5
11 personnelOther4
OtherEmpty4
12 personnelOther3
13 personnelI_Form3
13 personnelOther3
13 personnelEmpty2
OtherSingleback2
12 personnelEmpty1
13 personnelPistol1
OtherOther1
OtherPistol1
ShotgunPass423
ShotgunRun223
SinglebackRun204
EmptyPass120
SinglebackPass62
PistolRun36
I_FormRun26
PistolPass12
I_FormPass10
OtherRun10
EmptyRun1
OtherPass1
PassFailure366
RunFailure306
PassSuccess176
RunSuccess146
PassExplosive86
RunExplosive48