TEAM FINGERPRINT · COMPARE

Arizona Cardinals 2016 vs Philadelphia Eagles 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Arizona Cardinals 2016 minus Philadelphia Eagles 2025
MetricARIShiftPHI
Plays1,0761,064
Pass rate63.9%+6.6%57.3%
Shotgun rate32.4%−38.4%70.9%
Explosive rate13.4%+0.7%12.7%
Success rate44.4%+1.3%43.1%
Personnel groupings
11 personnel54.6%−9.0%63.6%
12 personnel23.8%−4.2%28.0%
21 personnel1.7%+1.7%0.0%
13 personnel4.4%−1.9%6.3%
10 personnel12.4%+12.4%0.0%
20 personnel2.4%+2.4%0.0%
Other personnel0.6%−1.4%2.0%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Arizona Cardinals · 2016
PersonnelFormationRun / PassOutcome111210132021OtherUnknownSinglebackShotgunEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelSingleback253
11 personnelShotgun218
12 personnelSingleback160
11 personnelEmpty91
10 personnelShotgun70
10 personnelEmpty55
12 personnelI_Form33
13 personnelSingleback32
12 personnelShotgun31
12 personnelEmpty28
20 personnelShotgun21
11 personnelPistol10
13 personnelJumbo10
11 personnelI_Form7
21 personnelShotgun7
11 personnelUnknown5
21 personnelSingleback5
10 personnelUnknown4
11 personnelWildcat4
21 personnelWildcat4
10 personnelSingleback3
13 personnelI_Form3
20 personnelEmpty3
12 personnelPistol2
12 personnelWildcat2
20 personnelWildcat2
21 personnelEmpty2
OtherShotgun2
OtherSingleback2
UnknownUnknown2
10 personnelI_Form1
13 personnelEmpty1
13 personnelUnknown1
OtherJumbo1
OtherWildcat1
ShotgunPass310
SinglebackRun284
EmptyPass179
SinglebackPass171
ShotgunRun39
I_FormRun35
I_FormPass9
JumboRun9
WildcatRun9
UnknownPass7
PistolPass6
PistolRun6
UnknownRun5
WildcatPass4
JumboPass2
EmptyRun1
PassFailure371
RunFailure227
PassSuccess219
RunSuccess115
PassExplosive98
RunExplosive46
Philadelphia Eagles · 2025
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun582
12 personnelShotgun140
12 personnelUnder Center117
11 personnelUnder Center72
13 personnelUnder Center46
12 personnelPistol41
11 personnelPistol23
13 personnelShotgun17
OtherShotgun15
OtherUnder Center6
13 personnelPistol4
UnknownUnknown1
ShotgunPass540
ShotgunRun214
Under CenterRun188
Under CenterPass53
PistolRun51
PistolPass17
UnknownRun1
PassFailure340
RunFailure265
PassSuccess185
RunSuccess139
PassExplosive85
RunExplosive50