TEAM FINGERPRINT · COMPARE

Arizona Cardinals 2016 vs Indianapolis Colts 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Arizona Cardinals 2016 minus Indianapolis Colts 2025
MetricARIShiftIND
Plays1,0761,004
Pass rate63.9%+4.3%59.7%
Shotgun rate32.4%−36.4%68.8%
Explosive rate13.4%−0.5%13.8%
Success rate44.4%−2.0%46.4%
Personnel groupings
11 personnel54.6%−8.8%63.4%
12 personnel23.8%−2.6%26.4%
21 personnel1.7%+1.7%0.0%
13 personnel4.4%−4.5%8.9%
10 personnel12.4%+12.4%0.0%
20 personnel2.4%+2.4%0.0%
Other personnel0.6%−0.5%1.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Arizona Cardinals · 2016
PersonnelFormationRun / PassOutcome111210132021OtherUnknownSinglebackShotgunEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelSingleback253
11 personnelShotgun218
12 personnelSingleback160
11 personnelEmpty91
10 personnelShotgun70
10 personnelEmpty55
12 personnelI_Form33
13 personnelSingleback32
12 personnelShotgun31
12 personnelEmpty28
20 personnelShotgun21
11 personnelPistol10
13 personnelJumbo10
11 personnelI_Form7
21 personnelShotgun7
11 personnelUnknown5
21 personnelSingleback5
10 personnelUnknown4
11 personnelWildcat4
21 personnelWildcat4
10 personnelSingleback3
13 personnelI_Form3
20 personnelEmpty3
12 personnelPistol2
12 personnelWildcat2
20 personnelWildcat2
21 personnelEmpty2
OtherShotgun2
OtherSingleback2
UnknownUnknown2
10 personnelI_Form1
13 personnelEmpty1
13 personnelUnknown1
OtherJumbo1
OtherWildcat1
ShotgunPass310
SinglebackRun284
EmptyPass179
SinglebackPass171
ShotgunRun39
I_FormRun35
I_FormPass9
JumboRun9
WildcatRun9
UnknownPass7
PistolPass6
PistolRun6
UnknownRun5
WildcatPass4
JumboPass2
EmptyRun1
PassFailure371
RunFailure227
PassSuccess219
RunSuccess115
PassExplosive98
RunExplosive46
Indianapolis Colts · 2025
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun538
12 personnelUnder Center129
12 personnelShotgun120
11 personnelUnder Center85
13 personnelUnder Center58
13 personnelShotgun26
12 personnelPistol16
11 personnelPistol14
OtherShotgun7
13 personnelPistol5
OtherPistol3
UnknownUnknown2
OtherUnder Center1
ShotgunPass493
ShotgunRun198
Under CenterRun180
Under CenterPass93
PistolRun26
PistolPass12
UnknownPass1
UnknownRun1
PassFailure315
RunFailure223
PassSuccess185
RunSuccess142
PassExplosive99
RunExplosive40