TEAM FINGERPRINT · COMPARE

Arizona Cardinals 2019 vs Cincinnati Bengals 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Arizona Cardinals 2019 minus Cincinnati Bengals 2025
MetricARIShiftCIN
Plays9851,044
Pass rate64.0%−1.8%65.8%
Shotgun rate67.2%−12.5%79.7%
Explosive rate13.7%+1.8%11.9%
Success rate42.6%−2.9%45.5%
Personnel groupings
11 personnel35.3%−29.9%65.2%
12 personnel24.0%−6.3%30.3%
21 personnel1.6%−0.3%1.9%
13 personnel1.9%+1.9%0.0%
10 personnel32.1%+32.1%0.0%
20 personnel2.2%+2.2%0.0%
Other personnel2.6%+0.1%2.6%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Arizona Cardinals · 2019
PersonnelFormationRun / PassOutcome111012201321OtherUnknownShotgunEmptySinglebackPistolI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun265
10 personnelShotgun231
12 personnelShotgun136
10 personnelEmpty81
12 personnelSingleback35
11 personnelSingleback31
12 personnelPistol30
11 personnelEmpty27
11 personnelPistol19
OtherEmpty18
12 personnelEmpty16
20 personnelShotgun15
12 personnelI_Form14
13 personnelSingleback13
21 personnelShotgun10
20 personnelPistol6
12 personnelOther5
21 personnelPistol5
10 personnelPistol4
11 personnelI_Form4
OtherShotgun4
13 personnelI_Form3
OtherPistol3
11 personnelOther2
UnknownUnknown2
13 personnelOther1
13 personnelPistol1
13 personnelShotgun1
20 personnelEmpty1
21 personnelI_Form1
OtherOther1
ShotgunPass419
ShotgunRun243
EmptyPass140
SinglebackRun56
PistolPass35
PistolRun33
SinglebackPass23
I_FormRun13
I_FormPass9
OtherRun6
EmptyRun3
OtherPass3
UnknownPass1
UnknownRun1
PassFailure362
RunFailure203
PassSuccess184
RunSuccess101
PassExplosive84
RunExplosive51
Cincinnati Bengals · 2025
PersonnelFormationRun / PassOutcome111221OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun600
12 personnelShotgun200
12 personnelUnder Center100
11 personnelUnder Center68
OtherShotgun23
12 personnelPistol16
11 personnelPistol13
21 personnelShotgun9
21 personnelUnder Center9
OtherUnder Center4
21 personnelPistol2
ShotgunPass624
ShotgunRun208
Under CenterRun132
Under CenterPass49
PistolRun17
PistolPass14
PassFailure374
PassSuccess223
RunFailure195
RunSuccess128
PassExplosive90
RunExplosive34